project-meteor-server/sql/server_battlenpc_groups.sql
Tahir Akhlaq 68a2d5f0b9 stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
2017-09-05 21:03:38 +01:00

38 lines
1.5 KiB
SQL

/*
MySQL Data Transfer
Source Host: localhost
Source Database: ffxiv_server
Target Host: localhost
Target Database: ffxiv_server
Date: 5/1/2017 10:28:15 PM
*/
SET FOREIGN_KEY_CHECKS=0;
-- ----------------------------
-- Table structure for server_battlenpc_groups
-- ----------------------------
DROP TABLE IF EXISTS `server_battlenpc_groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `server_battlenpc_groups` (
`groupId` int(10) unsigned NOT NULL DEFAULT '0',
`genusId` int(10) unsigned NOT NULL DEFAULT '0',
`actorClassId` int(10) unsigned NOT NULL,
`minLevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
`maxLevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
`respawnTime` int(10) unisgned NOT NULL DEFAULT '10',
`hp` int(10) unsigned NOT NULL DEFAULT '0',
`mp` int(10) unsigned NOT NULL DEFAULT '0',
`skillListId` int(10) unsigned NOT NULL DEFAULT '0',
`spellListId` int(10) unsigned NOT NULL DEFAULT '0',
`dropListId` int(10) unsigned NOT NULL DEFAULT '0',
`allegiance` int(10) unsigned NOT NULL DEFAULT '0',
`spawnType` smallint(5) unsigned NOT NULL DEFAULT '0',
`animationId` int(10) unsigned NOT NULL DEFAULT '0',
`actorState` smallint(5) unsigned NOT NULL DEFAULT '0',
`privateAreaName` varchar(32) NOT NULL DEFAULT '',
`privateAreaLevel` int(11) NOT NULL DEFAULT '0',
`zoneId` smallint(3) unsigned NOT NULL,
PRIMARY KEY (`groupId`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;