project-meteor-server/FFXIVClassic Map Server/actors
2016-02-13 14:12:05 -05:00
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area Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00
chara Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed. 2016-02-13 14:12:05 -05:00
command NPCs now spawn and load template from the db. 2016-01-20 23:18:10 -05:00
debug More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk. 2016-01-25 01:10:43 -05:00
director Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00
judge NPCs now spawn and load template from the db. 2016-01-20 23:18:10 -05:00
quest More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk. 2016-01-25 01:10:43 -05:00
world More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk. 2016-01-25 01:10:43 -05:00
Actor.cs Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00
EventList.cs Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented). 2016-01-23 22:11:45 -05:00
StaticActors.cs Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file. 2016-01-28 23:24:20 -05:00