Logo
Explore Help
Sign In
cassidy/project-meteor-server
1
0
Fork 0
You've already forked project-meteor-server
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-20 08:26:59 -04:00
Code Issues Packages Projects Releases Wiki Activity
project-meteor-server/FFXIVClassic Map Server/packets
History
Filip Maj 69b34fdce7 Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed.
2016-02-13 14:12:05 -05:00
..
receive
Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances.
2016-02-07 13:05:54 -05:00
send
Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed.
2016-02-13 14:12:05 -05:00
BasePacket.cs
Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances.
2016-02-07 13:05:54 -05:00
SubPacket.cs
Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj.
2016-02-02 00:02:06 -05:00
Powered by Gitea Version: 1.23.8 Page: 50ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API