project-meteor-server/Map Server/Actors
2021-02-28 16:20:24 -05:00
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Area Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled. 2021-02-26 20:53:42 -05:00
Chara Fixed command bug on class change. Implmented more of the local levequest errors and such. 2021-02-28 16:20:24 -05:00
Command Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
Debug Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
Director Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled. 2021-02-26 20:53:42 -05:00
Group Fix lowercase Actors/Group/work 2019-06-21 03:17:16 +02:00
Judge Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
Quest Fixed command bug on class change. Implmented more of the local levequest errors and such. 2021-02-28 16:20:24 -05:00
World Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
Actor.cs Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled. 2021-02-26 20:53:42 -05:00
EventList.cs SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city 2020-09-25 18:15:54 -04:00
StaticActors.cs Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled. 2021-02-26 20:53:42 -05:00