project-meteor-server/data/scripts/commands/ActivateCommand.lua
Tahir Akhlaq c5cc7c2f00 fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00

20 lines
375 B
Lua

require ("global")
--[[
ActivateCommand Script
Switches between active and passive mode states
--]]
function onEventStarted(player, command, triggerName)
if (player.newMainState == 0x0000) then
player.Engage(0, 0x0002);
elseif (player.newMainState == 0x0002) then
player.Disengage(0x0000);
end
player:endEvent();
sendSignal("playerActive");
end;