project-meteor-server/data/scripts/effects/dark_seal2.lua
Yogurt 00017468cc New scripts
New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00

13 lines
589 B
Lua

require("modifiers")
require("battleutils")
--Increases accuracy of next cast.
--There isn't really any information on this, but due to the fact it falls off BEFORE the target is hit,
--I'm assuming it increases a spell's accuracy modifier instead of giving actual magic accuracy
function onCommandStart(effect, owner, skill, actionContainer)
if skill.GetActionType() == ActionType.Magic then
--50 is random guess.
skill.accuracyModifier = skill.accuracyModifier + 50;
owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
end
end