project-meteor-server/FFXIVClassic Map Server/Database.cs

2767 lines
122 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.utils;
using FFXIVClassic_Map_Server.packets.send.player;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.packets.receive.supportdesk;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
namespace FFXIVClassic_Map_Server
{
class Database
{
public static uint GetUserIdFromSession(String sessionId)
{
uint id = 0;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT * FROM sessions WHERE id = @sessionId AND expiration > NOW()", conn);
cmd.Parameters.AddWithValue("@sessionId", sessionId);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
while (Reader.Read())
{
id = Reader.GetUInt32("userId");
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return id;
}
public static Dictionary<uint, ItemData> GetItemGamedata()
{
using (var conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
Dictionary<uint, ItemData> gamedataItems = new Dictionary<uint, ItemData>();
try
{
conn.Open();
string query = @"
SELECT
*
FROM gamedata_items
LEFT JOIN gamedata_items_equipment ON gamedata_items.catalogID = gamedata_items_equipment.catalogID
LEFT JOIN gamedata_items_accessory ON gamedata_items.catalogID = gamedata_items_accessory.catalogID
LEFT JOIN gamedata_items_armor ON gamedata_items.catalogID = gamedata_items_armor.catalogID
LEFT JOIN gamedata_items_weapon ON gamedata_items.catalogID = gamedata_items_weapon.catalogID
LEFT JOIN gamedata_items_graphics ON gamedata_items.catalogID = gamedata_items_graphics.catalogID
LEFT JOIN gamedata_items_graphics_extra ON gamedata_items.catalogID = gamedata_items_graphics_extra.catalogID
";
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
uint id = reader.GetUInt32("catalogID");
ItemData item = null;
if (ItemData.IsWeapon(id))
item = new WeaponItem(reader);
else if (ItemData.IsArmor(id))
item = new ArmorItem(reader);
else if (ItemData.IsAccessory(id))
item = new AccessoryItem(reader);
else
item = new ItemData(reader);
gamedataItems.Add(item.catalogID, item);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
return gamedataItems;
}
}
public static Dictionary<uint, GuildleveData> GetGuildleveGamedata()
{
using (var conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
Dictionary<uint, GuildleveData> gamedataGuildleves = new Dictionary<uint, GuildleveData>();
try
{
conn.Open();
string query = @"
SELECT
*
FROM gamedata_guildleves
";
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
uint id = reader.GetUInt32("id");
GuildleveData guildleve = new GuildleveData(reader);
gamedataGuildleves.Add(guildleve.id, guildleve);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
return gamedataGuildleves;
}
}
public static void SavePlayerAppearance(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters_appearance SET
mainHand = @mainHand,
offHand = @offHand,
head = @head,
body = @body,
legs = @legs,
hands = @hands,
feet = @feet,
waist = @waist,
leftFinger = @leftFinger,
rightFinger = @rightFinger,
leftEar = @leftEar,
rightEar = @rightEar
WHERE characterId = @charaId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@mainHand", player.appearanceIds[Character.MAINHAND]);
cmd.Parameters.AddWithValue("@offHand", player.appearanceIds[Character.OFFHAND]);
cmd.Parameters.AddWithValue("@head", player.appearanceIds[Character.HEADGEAR]);
cmd.Parameters.AddWithValue("@body", player.appearanceIds[Character.BODYGEAR]);
cmd.Parameters.AddWithValue("@legs", player.appearanceIds[Character.LEGSGEAR]);
cmd.Parameters.AddWithValue("@hands", player.appearanceIds[Character.HANDSGEAR]);
cmd.Parameters.AddWithValue("@feet", player.appearanceIds[Character.FEETGEAR]);
cmd.Parameters.AddWithValue("@waist", player.appearanceIds[Character.WAISTGEAR]);
cmd.Parameters.AddWithValue("@leftFinger", player.appearanceIds[Character.L_RINGFINGER]);
cmd.Parameters.AddWithValue("@rightFinger", player.appearanceIds[Character.R_RINGFINGER]);
cmd.Parameters.AddWithValue("@leftEar", player.appearanceIds[Character.L_EAR]);
cmd.Parameters.AddWithValue("@rightEar", player.appearanceIds[Character.R_EAR]);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SavePlayerCurrentClass(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters_parametersave SET
mainSkill = @classId,
mainSkillLevel = @classLevel
WHERE characterId = @charaId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@classId", player.charaWork.parameterSave.state_mainSkill[0]);
cmd.Parameters.AddWithValue("@classLevel", player.charaWork.parameterSave.state_mainSkillLevel);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SavePlayerPosition(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters SET
positionX = @x,
positionY = @y,
positionZ = @z,
rotation = @rot,
destinationZoneId = @destZone,
destinationSpawnType = @destSpawn,
currentZoneId = @zoneId,
currentPrivateArea = @privateArea,
currentPrivateAreaType = @privateAreaType
WHERE id = @charaId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@x", player.positionX);
cmd.Parameters.AddWithValue("@y", player.positionY);
cmd.Parameters.AddWithValue("@z", player.positionZ);
cmd.Parameters.AddWithValue("@rot", player.rotation);
cmd.Parameters.AddWithValue("@zoneId", player.zoneId);
cmd.Parameters.AddWithValue("@privateArea", player.privateArea);
cmd.Parameters.AddWithValue("@privateAreaType", player.privateAreaType);
cmd.Parameters.AddWithValue("@destZone", player.destinationZone);
cmd.Parameters.AddWithValue("@destSpawn", player.destinationSpawnType);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SavePlayerPlayTime(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters SET
playTime = @playtime
WHERE id = @charaId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@playtime", player.GetPlayTime(true));
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SavePlayerHomePoints(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters SET
homepoint = @homepoint,
homepointInn = @homepointInn
WHERE id = @charaId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@homepoint", player.homepoint);
cmd.Parameters.AddWithValue("@homepointInn", player.homepointInn);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SaveQuest(Player player, Quest quest)
{
int slot = player.GetQuestSlot(quest.actorId);
if (slot == -1)
{
Program.Log.Error("Tried saving quest player didn't have: Player: {0:x}, QuestId: {0:x}", player.actorId, quest.actorId);
return;
}
else
SaveQuest(player, quest, slot);
}
public static void SaveQuest(Player player, Quest quest, int slot)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
INSERT INTO characters_quest_scenario
(characterId, slot, questId, currentPhase, questData, questFlags)
VALUES
(@charaId, @slot, @questId, @phase, @questData, @questFlags)
ON DUPLICATE KEY UPDATE
questId = @questId, currentPhase = @phase, questData = @questData, questFlags = @questFlags
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@slot", slot);
cmd.Parameters.AddWithValue("@questId", 0xFFFFF & quest.actorId);
cmd.Parameters.AddWithValue("@phase", quest.GetPhase());
cmd.Parameters.AddWithValue("@questData", quest.GetSerializedQuestData());
cmd.Parameters.AddWithValue("@questFlags", quest.GetQuestFlags());
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void MarkGuildleve(Player player, uint glId, bool isAbandoned, bool isCompleted)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters_quest_guildleve_regional
SET abandoned = @abandoned, completed = @completed
WHERE characterId = @charaId and guildleveId = @guildleveId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@guildleveId", glId);
cmd.Parameters.AddWithValue("@abandoned", isAbandoned);
cmd.Parameters.AddWithValue("@completed", isCompleted);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SaveGuildleve(Player player, uint glId, int slot)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
INSERT INTO characters_quest_guildleve_regional
(characterId, slot, guildleveId, abandoned, completed)
VALUES
(@charaId, @slot, @guildleveId, @abandoned, @completed)
ON DUPLICATE KEY UPDATE
guildleveId = @guildleveId, abandoned = @abandoned, completed = @completed
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@slot", slot);
cmd.Parameters.AddWithValue("@guildleveId", glId);
cmd.Parameters.AddWithValue("@abandoned", 0);
cmd.Parameters.AddWithValue("@completed", 0);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void RemoveGuildleve(Player player, uint glId)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
DELETE FROM characters_quest_guildleve_regional
WHERE characterId = @charaId and guildleveId = @guildleveId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@guildleveId", glId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void RemoveQuest(Player player, uint questId)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
DELETE FROM characters_quest_scenario
WHERE characterId = @charaId and questId = @questId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@questId", 0xFFFFF & questId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void CompleteQuest(Player player, uint questId)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
INSERT INTO characters_quest_completed
(characterId, questId)
VALUES
(@charaId, @questId)
ON DUPLICATE KEY UPDATE characterId=characterId
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@questId", 0xFFFFF & questId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static bool IsQuestCompleted(Player player, uint questId)
{
bool isCompleted = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT * FROM characters_quest_completed WHERE characterId = @charaId and questId = @questId", conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@questId", questId);
isCompleted = cmd.ExecuteScalar() != null;
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return isCompleted;
}
public static void LoadPlayerCharacter(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
//Load basic info
query = @"
SELECT
name,
positionX,
positionY,
positionZ,
rotation,
actorState,
currentZoneId,
gcCurrent,
gcLimsaRank,
gcGridaniaRank,
gcUldahRank,
currentTitle,
guardian,
birthDay,
birthMonth,
initialTown,
tribe,
restBonus,
achievementPoints,
playTime,
destinationZoneId,
destinationSpawnType,
currentPrivateArea,
currentPrivateAreaType,
homepoint,
homepointInn
FROM characters WHERE id = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
player.displayNameId = 0xFFFFFFFF;
player.customDisplayName = reader.GetString(0);
player.oldPositionX = player.positionX = reader.GetFloat(1);
player.oldPositionY = player.positionY = reader.GetFloat(2);
player.oldPositionZ = player.positionZ = reader.GetFloat(3);
player.oldRotation = player.rotation = reader.GetFloat(4);
player.currentMainState = reader.GetUInt16(5);
player.zoneId = reader.GetUInt32(6);
player.isZoning = true;
player.gcCurrent = reader.GetByte(7);
player.gcRankLimsa = reader.GetByte(8);
player.gcRankGridania = reader.GetByte(9);
player.gcRankUldah = reader.GetByte(10);
player.currentTitle = reader.GetUInt32(11);
player.playerWork.guardian = reader.GetByte(12);
player.playerWork.birthdayDay = reader.GetByte(13);
player.playerWork.birthdayMonth = reader.GetByte(14);
player.playerWork.initialTown = reader.GetByte(15);
player.playerWork.tribe = reader.GetByte(16);
player.playerWork.restBonusExpRate = reader.GetInt32(17);
player.achievementPoints = reader.GetUInt32(18);
player.playTime = reader.GetUInt32(19);
player.homepoint = reader.GetUInt32("homepoint");
player.homepointInn = reader.GetByte("homepointInn");
player.destinationZone = reader.GetUInt32("destinationZoneId");
player.destinationSpawnType = reader.GetByte("destinationSpawnType");
if (!reader.IsDBNull(reader.GetOrdinal("currentPrivateArea")))
player.privateArea = reader.GetString("currentPrivateArea");
player.privateAreaType = reader.GetUInt32("currentPrivateAreaType");
if (player.destinationZone != 0)
player.zoneId = player.destinationZone;
if (player.privateArea != null && !player.privateArea.Equals(""))
player.zone = Server.GetWorldManager().GetPrivateArea(player.zoneId, player.privateArea, player.privateAreaType);
else
player.zone = Server.GetWorldManager().GetZone(player.zoneId);
}
}
//Get class levels
query = @"
SELECT
pug,
gla,
mrd,
arc,
lnc,
thm,
cnj,
crp,
bsm,
arm,
gsm,
ltw,
wvr,
alc,
cul,
min,
btn,
fsh
FROM characters_class_levels WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
player.charaWork.battleSave.skillLevel[Player.CLASSID_PUG - 1] = reader.GetInt16("pug");
player.charaWork.battleSave.skillLevel[Player.CLASSID_GLA - 1] = reader.GetInt16("gla");
player.charaWork.battleSave.skillLevel[Player.CLASSID_MRD - 1] = reader.GetInt16("mrd");
player.charaWork.battleSave.skillLevel[Player.CLASSID_ARC - 1] = reader.GetInt16("arc");
player.charaWork.battleSave.skillLevel[Player.CLASSID_LNC - 1] = reader.GetInt16("lnc");
player.charaWork.battleSave.skillLevel[Player.CLASSID_THM - 1] = reader.GetInt16("thm");
player.charaWork.battleSave.skillLevel[Player.CLASSID_CNJ - 1] = reader.GetInt16("cnj");
player.charaWork.battleSave.skillLevel[Player.CLASSID_CRP - 1] = reader.GetInt16("crp");
player.charaWork.battleSave.skillLevel[Player.CLASSID_BSM - 1] = reader.GetInt16("bsm");
player.charaWork.battleSave.skillLevel[Player.CLASSID_ARM - 1] = reader.GetInt16("arm");
player.charaWork.battleSave.skillLevel[Player.CLASSID_GSM - 1] = reader.GetInt16("gsm");
player.charaWork.battleSave.skillLevel[Player.CLASSID_LTW - 1] = reader.GetInt16("ltw");
player.charaWork.battleSave.skillLevel[Player.CLASSID_WVR - 1] = reader.GetInt16("wvr");
player.charaWork.battleSave.skillLevel[Player.CLASSID_ALC - 1] = reader.GetInt16("alc");
player.charaWork.battleSave.skillLevel[Player.CLASSID_CUL - 1] = reader.GetInt16("cul");
player.charaWork.battleSave.skillLevel[Player.CLASSID_MIN - 1] = reader.GetInt16("min");
player.charaWork.battleSave.skillLevel[Player.CLASSID_BTN - 1] = reader.GetInt16("btn");
player.charaWork.battleSave.skillLevel[Player.CLASSID_FSH - 1] = reader.GetInt16("fsh");
}
}
//Get class experience
query = @"
SELECT
pug,
gla,
mrd,
arc,
lnc,
thm,
cnj,
crp,
bsm,
arm,
gsm,
ltw,
wvr,
alc,
cul,
min,
btn,
fsh
FROM characters_class_exp WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
player.charaWork.battleSave.skillPoint[Player.CLASSID_PUG - 1] = reader.GetInt32("pug");
player.charaWork.battleSave.skillPoint[Player.CLASSID_GLA - 1] = reader.GetInt32("gla");
player.charaWork.battleSave.skillPoint[Player.CLASSID_MRD - 1] = reader.GetInt32("mrd");
player.charaWork.battleSave.skillPoint[Player.CLASSID_ARC - 1] = reader.GetInt32("arc");
player.charaWork.battleSave.skillPoint[Player.CLASSID_LNC - 1] = reader.GetInt32("lnc");
player.charaWork.battleSave.skillPoint[Player.CLASSID_THM - 1] = reader.GetInt32("thm");
player.charaWork.battleSave.skillPoint[Player.CLASSID_CNJ - 1] = reader.GetInt32("cnj");
player.charaWork.battleSave.skillPoint[Player.CLASSID_CRP - 1] = reader.GetInt32("crp");
player.charaWork.battleSave.skillPoint[Player.CLASSID_BSM - 1] = reader.GetInt32("bsm");
player.charaWork.battleSave.skillPoint[Player.CLASSID_ARM - 1] = reader.GetInt32("arm");
player.charaWork.battleSave.skillPoint[Player.CLASSID_GSM - 1] = reader.GetInt32("gsm");
player.charaWork.battleSave.skillPoint[Player.CLASSID_LTW - 1] = reader.GetInt32("ltw");
player.charaWork.battleSave.skillPoint[Player.CLASSID_WVR - 1] = reader.GetInt32("wvr");
player.charaWork.battleSave.skillPoint[Player.CLASSID_ALC - 1] = reader.GetInt32("alc");
player.charaWork.battleSave.skillPoint[Player.CLASSID_CUL - 1] = reader.GetInt32("cul");
player.charaWork.battleSave.skillPoint[Player.CLASSID_MIN - 1] = reader.GetInt32("min");
player.charaWork.battleSave.skillPoint[Player.CLASSID_BTN - 1] = reader.GetInt32("btn");
player.charaWork.battleSave.skillPoint[Player.CLASSID_FSH - 1] = reader.GetInt32("fsh");
}
}
//Load Saved Parameters
query = @"
SELECT
hp,
hpMax,
mp,
mpMax,
mainSkill
FROM characters_parametersave WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
player.charaWork.parameterSave.hp[0] = reader.GetInt16(0);
player.charaWork.parameterSave.hpMax[0] = reader.GetInt16(1);
player.charaWork.parameterSave.mp = reader.GetInt16(2);
player.charaWork.parameterSave.mpMax = reader.GetInt16(3);
player.charaWork.parameterSave.state_mainSkill[0] = reader.GetByte(4);
player.charaWork.parameterSave.state_mainSkillLevel = player.charaWork.battleSave.skillLevel[reader.GetByte(4) - 1];
}
}
//Load appearance
query = @"
SELECT
baseId,
size,
voice,
skinColor,
hairStyle,
hairColor,
hairHighlightColor,
eyeColor,
characteristics,
characteristicsColor,
faceType,
ears,
faceMouth,
faceFeatures,
faceNose,
faceEyeShape,
faceIrisSize,
faceEyebrows,
mainHand,
offHand,
head,
body,
legs,
hands,
feet,
waist,
leftFinger,
rightFinger,
leftEar,
rightEar
FROM characters_appearance WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
if (reader.GetUInt32(0) == 0xFFFFFFFF)
player.modelId = CharacterUtils.GetTribeModel(player.playerWork.tribe);
else
player.modelId = reader.GetUInt32(0);
player.appearanceIds[Character.SIZE] = reader.GetByte(1);
player.appearanceIds[Character.COLORINFO] = (uint)(reader.GetUInt16(3) | (reader.GetUInt16(5) << 10) | (reader.GetUInt16(7) << 20));
player.appearanceIds[Character.FACEINFO] = PrimitiveConversion.ToUInt32(CharacterUtils.GetFaceInfo(reader.GetByte(8), reader.GetByte(9), reader.GetByte(10), reader.GetByte(11), reader.GetByte(12), reader.GetByte(13), reader.GetByte(14), reader.GetByte(15), reader.GetByte(16), reader.GetByte(17)));
player.appearanceIds[Character.HIGHLIGHT_HAIR] = (uint)(reader.GetUInt16(6) | reader.GetUInt16(4) << 10);
player.appearanceIds[Character.VOICE] = reader.GetByte(2);
player.appearanceIds[Character.MAINHAND] = reader.GetUInt32(18);
player.appearanceIds[Character.OFFHAND] = reader.GetUInt32(19);
player.appearanceIds[Character.HEADGEAR] = reader.GetUInt32(20);
player.appearanceIds[Character.BODYGEAR] = reader.GetUInt32(21);
player.appearanceIds[Character.LEGSGEAR] = reader.GetUInt32(22);
player.appearanceIds[Character.HANDSGEAR] = reader.GetUInt32(23);
player.appearanceIds[Character.FEETGEAR] = reader.GetUInt32(24);
player.appearanceIds[Character.WAISTGEAR] = reader.GetUInt32(25);
player.appearanceIds[Character.R_EAR] = reader.GetUInt32(26);
player.appearanceIds[Character.L_EAR] = reader.GetUInt32(27);
player.appearanceIds[Character.R_RINGFINGER] = reader.GetUInt32(28);
player.appearanceIds[Character.L_RINGFINGER] = reader.GetUInt32(29);
}
}
//Load Status Effects
query = @"
SELECT
statusId,
duration,
magnitude,
tick,
tier,
extra
FROM characters_statuseffect WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
var id = reader.GetUInt32("statusId");
var duration = reader.GetUInt32("duration");
var magnitude = reader.GetUInt64("magnitude");
var tick = reader.GetUInt32("tick");
var tier = reader.GetByte("tier");
var extra = reader.GetUInt64("extra");
var effect = Server.GetWorldManager().GetStatusEffect(id);
if (effect != null)
{
effect.SetDuration(duration);
effect.SetMagnitude(magnitude);
effect.SetTickMs(tick);
effect.SetTier(tier);
effect.SetExtra(extra);
// dont wanna send ton of messages on login (i assume retail doesnt)
player.statusEffects.AddStatusEffect(effect, null);
}
}
}
//Load Chocobo
query = @"
SELECT
hasChocobo,
hasGoobbue,
chocoboAppearance,
chocoboName
FROM characters_chocobo WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
player.hasChocobo = reader.GetBoolean(0);
player.hasGoobbue = reader.GetBoolean(1);
player.chocoboAppearance = reader.GetByte(2);
player.chocoboName = reader.GetString(3);
}
}
//Load Timers
query = @"
SELECT
thousandmaws,
dzemaeldarkhold,
bowlofembers_hard,
bowlofembers,
thornmarch,
aurumvale,
cutterscry,
battle_aleport,
battle_hyrstmill,
battle_goldenbazaar,
howlingeye_hard,
howlingeye,
castrumnovum,
bowlofembers_extreme,
rivenroad,
rivenroad_hard,
behests,
companybehests,
returntimer,
skirmish
FROM characters_timers WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
for (int i = 0; i < player.timers.Length; i++)
player.timers[i] = reader.GetUInt32(i);
}
}
//Load Hotbar
LoadHotbar(player);
//Load Scenario Quests
query = @"
SELECT
slot,
questId,
questData,
questFlags,
currentPhase
FROM characters_quest_scenario WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
int index = reader.GetUInt16(0);
player.playerWork.questScenario[index] = 0xA0F00000 | reader.GetUInt32(1);
string questData = null;
uint questFlags = 0;
uint currentPhase = 0;
if (!reader.IsDBNull(2))
questData = reader.GetString(2);
else
questData = "{}";
if (!reader.IsDBNull(3))
questFlags = reader.GetUInt32(3);
else
questFlags = 0;
if (!reader.IsDBNull(4))
currentPhase = reader.GetUInt32(4);
string questName = Server.GetStaticActors(player.playerWork.questScenario[index]).actorName;
player.questScenario[index] = new Quest(player, player.playerWork.questScenario[index], questName, questData, questFlags, currentPhase);
}
}
//Load Local Guildleves
query = @"
SELECT
slot,
questId,
abandoned,
completed
FROM characters_quest_guildleve_local WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
int index = reader.GetUInt16(0);
player.playerWork.questGuildleve[index] = 0xA0F00000 | reader.GetUInt32(1);
}
}
//Load Regional Guildleve Quests
query = @"
SELECT
slot,
guildleveId,
abandoned,
completed
FROM characters_quest_guildleve_regional WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
int index = reader.GetUInt16(0);
player.work.guildleveId[index] = reader.GetUInt16(1);
player.work.guildleveDone[index] = reader.GetBoolean(2);
player.work.guildleveChecked[index] = reader.GetBoolean(3);
}
}
//Load NPC Linkshell
query = @"
SELECT
npcLinkshellId,
isCalling,
isExtra
FROM characters_npclinkshell WHERE characterId = @charId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
int npcLSId = reader.GetUInt16(0);
player.playerWork.npcLinkshellChatCalling[npcLSId] = reader.GetBoolean(1);
player.playerWork.npcLinkshellChatExtra[npcLSId] = reader.GetBoolean(2);
}
}
player.GetItemPackage(ItemPackage.NORMAL).InitList(GetItemPackage(player, 0, ItemPackage.NORMAL));
player.GetItemPackage(ItemPackage.KEYITEMS).InitList(GetItemPackage(player, 0, ItemPackage.KEYITEMS));
player.GetItemPackage(ItemPackage.CURRENCY_CRYSTALS).InitList(GetItemPackage(player, 0, ItemPackage.CURRENCY_CRYSTALS));
player.GetItemPackage(ItemPackage.BAZAAR).InitList(GetItemPackage(player, 0, ItemPackage.BAZAAR));
player.GetItemPackage(ItemPackage.MELDREQUEST).InitList(GetItemPackage(player, 0, ItemPackage.MELDREQUEST));
player.GetItemPackage(ItemPackage.LOOT).InitList(GetItemPackage(player, 0, ItemPackage.LOOT));
player.GetEquipment().SetList(GetEquipment(player, player.charaWork.parameterSave.state_mainSkill[0]));
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static InventoryItem[] GetEquipment(Player player, ushort classId)
{
InventoryItem[] equipment = new InventoryItem[player.GetEquipment().GetCapacity()];
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
equipSlot,
itemId
FROM characters_inventory_equipment
WHERE characterId = @charId AND (classId = @classId OR classId = 0) ORDER BY equipSlot";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@classId", classId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
ushort equipSlot = reader.GetUInt16(0);
ulong uniqueItemId = reader.GetUInt16(1);
InventoryItem item = player.GetItemPackage(ItemPackage.NORMAL).GetItemByUniqueId(uniqueItemId);
equipment[equipSlot] = item;
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return equipment;
}
public static void EquipItem(Player player, ushort equipSlot, ulong uniqueItemId)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
INSERT INTO characters_inventory_equipment
(characterId, classId, equipSlot, itemId)
VALUES
(@characterId, @classId, @equipSlot, @uniqueItemId)
ON DUPLICATE KEY UPDATE itemId=@uniqueItemId;
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@classId", (equipSlot == Player.SLOT_UNDERSHIRT || equipSlot == Player.SLOT_UNDERGARMENT) ? 0 : player.charaWork.parameterSave.state_mainSkill[0]);
cmd.Parameters.AddWithValue("@equipSlot", equipSlot);
cmd.Parameters.AddWithValue("@uniqueItemId", uniqueItemId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void UnequipItem(Player player, ushort equipSlot)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
DELETE FROM characters_inventory_equipment
WHERE characterId = @characterId AND classId = @classId AND equipSlot = @equipSlot;
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@classId", player.charaWork.parameterSave.state_mainSkill[0]);
cmd.Parameters.AddWithValue("@equipSlot", equipSlot);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void EquipAbility(Player player, byte classId, ushort hotbarSlot, uint commandId, uint recastTime)
{
commandId &= 0xFFFF;
if (commandId > 0)
{
using (MySqlConnection conn = new MySqlConnection(
String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
ConfigConstants.DATABASE_HOST,
ConfigConstants.DATABASE_PORT,
ConfigConstants.DATABASE_NAME,
ConfigConstants.DATABASE_USERNAME,
ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd;
string query = @"
INSERT INTO characters_hotbar
(characterId, classId, hotbarSlot, commandId, recastTime)
VALUES
(@charId, @classId, @hotbarSlot, @commandId, @recastTime)
ON DUPLICATE KEY UPDATE commandId=@commandId, recastTime=@recastTime;
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@classId", classId);
cmd.Parameters.AddWithValue("@commandId", commandId);
cmd.Parameters.AddWithValue("@hotbarSlot", hotbarSlot);
cmd.Parameters.AddWithValue("@recastTime", recastTime);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
else
UnequipAbility(player, hotbarSlot);
}
//Unequipping is done by sending an equip packet with 0xA0F00000 as the ability and the hotbar slot of the action being unequipped
public static void UnequipAbility(Player player, ushort hotbarSlot)
{
using (MySqlConnection conn = new MySqlConnection(
String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
ConfigConstants.DATABASE_HOST,
ConfigConstants.DATABASE_PORT,
ConfigConstants.DATABASE_NAME,
ConfigConstants.DATABASE_USERNAME,
ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd;
string query = "";
query = @"
DELETE FROM characters_hotbar
WHERE characterId = @charId AND classId = @classId AND hotbarSlot = @hotbarSlot
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@classId", player.charaWork.parameterSave.state_mainSkill[0]);
cmd.Parameters.AddWithValue("@hotbarSlot", hotbarSlot);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void LoadHotbar(Player player)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
//Load Hotbar
query = @"
SELECT
hotbarSlot,
commandId,
recastTime
FROM characters_hotbar WHERE characterId = @charId AND classId = @classId
ORDER BY hotbarSlot";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@classId", player.GetCurrentClassOrJob());
player.charaWork.commandBorder = 32;
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
int hotbarSlot = reader.GetUInt16("hotbarSlot");
uint commandId = reader.GetUInt32("commandId");
player.charaWork.command[hotbarSlot + player.charaWork.commandBorder] = 0xA0F00000 | commandId;
player.charaWork.commandCategory[hotbarSlot + player.charaWork.commandBorder] = 1;
player.charaWork.parameterSave.commandSlot_recastTime[hotbarSlot] = reader.GetUInt32("recastTime");
//Recast timer
BattleCommand ability = Server.GetWorldManager().GetBattleCommand((ushort)(commandId));
player.charaWork.parameterTemp.maxCommandRecastTime[hotbarSlot] = (ushort) (ability != null ? ability.maxRecastTimeSeconds : 1);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static ushort FindFirstCommandSlot(Player player, byte classId)
{
ushort slot = 0;
using (MySqlConnection conn = new MySqlConnection(
String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}",
ConfigConstants.DATABASE_HOST,
ConfigConstants.DATABASE_PORT,
ConfigConstants.DATABASE_NAME,
ConfigConstants.DATABASE_USERNAME,
ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd;
string query = "";
//Drop
List<Tuple<ushort, uint>> hotbarList = new List<Tuple<ushort, uint>>();
query = @"
SELECT hotbarSlot
FROM characters_hotbar
WHERE characterId = @charId AND classId = @classId
ORDER BY hotbarSlot
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@classId", classId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
if (slot != reader.GetUInt16("hotbarSlot"))
break;
slot++;
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return slot;
}
public static List<InventoryItem> GetItemPackage(Character owner, uint slotOffset, uint type)
{
List<InventoryItem> items = new List<InventoryItem>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
serverItemId,
itemId,
server_items_modifiers.id AS modifierId,
quantity,
quality,
dealingValue,
dealingMode,
dealingAttached1,
dealingAttached2,
dealingAttached3,
dealingTag,
bazaarMode,
durability,
mainQuality,
subQuality1,
subQuality2,
subQuality3,
param1,
param2,
param3,
spiritbind,
materia1,
materia2,
materia3,
materia4,
materia5
FROM characters_inventory
INNER JOIN server_items ON serverItemId = server_items.id
LEFT JOIN server_items_modifiers ON server_items.id = server_items_modifiers.id
LEFT JOIN server_items_dealing ON server_items.id = server_items_dealing.id
WHERE characterId = @charId AND itemPackage = @type
ORDER BY slot ASC";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", owner.actorId);
cmd.Parameters.AddWithValue("@type", type);
ushort slot = 0;
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
InventoryItem item = new InventoryItem(reader);
items.Add(item);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return items;
}
public static InventoryItem CreateItem(InventoryItem item, uint quantity)
{
return CreateItem(item.itemId, (int) quantity, item.quality, item.modifiers);
}
public static InventoryItem CreateItem(uint itemId, int quantity, byte quality, InventoryItem.ItemModifier modifiers = null)
{
InventoryItem insertedItem = null;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
INSERT INTO server_items
(itemId, quantity, quality)
VALUES
(@itemId, @quantity, @quality);
";
string query2 = @"
INSERT INTO server_items_modifiers
(id, durability)
VALUES
(@id, @durability);
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@itemId", itemId);
cmd.Parameters.AddWithValue("@quantity", quantity);
cmd.Parameters.AddWithValue("@quality", quality);
cmd.ExecuteNonQuery();
insertedItem = new InventoryItem((uint)cmd.LastInsertedId, itemId, quantity, quality, modifiers);
if (modifiers != null)
{
MySqlCommand cmd2 = new MySqlCommand(query2, conn);
cmd2.Parameters.AddWithValue("@id", insertedItem.uniqueId);
cmd2.Parameters.AddWithValue("@durability", modifiers.durability);
cmd2.ExecuteNonQuery();
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return insertedItem;
}
public static void AddItem(Character owner, InventoryItem addedItem, ushort itemPackage, ushort slot)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
INSERT INTO characters_inventory
(characterId, itemPackage, serverItemId, slot)
VALUES
(@charId, @itemPackage, @serverItemId, @slot)
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@serverItemId", addedItem.uniqueId);
cmd.Parameters.AddWithValue("@charId", owner.actorId);
cmd.Parameters.AddWithValue("@itemPackage", itemPackage);
cmd.Parameters.AddWithValue("@slot", slot);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void RemoveItem(Character owner, ulong serverItemId)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}; Allow User Variables=True", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
DELETE FROM characters_inventory
WHERE characterId = @charId and serverItemId = @serverItemId;
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", owner.actorId);
cmd.Parameters.AddWithValue("@serverItemId", serverItemId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void UpdateItemPositions(List<InventoryItem> updated)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
UPDATE characters_inventory
SET slot = @slot
WHERE serverItemId = @serverItemId;
";
using (MySqlTransaction trans = conn.BeginTransaction())
{
using (MySqlCommand cmd = new MySqlCommand(query, conn, trans))
{
foreach (InventoryItem item in updated)
{
cmd.Parameters.Clear();
cmd.Parameters.AddWithValue("@serverItemId", item.uniqueId);
cmd.Parameters.AddWithValue("@slot", item.slot);
cmd.ExecuteNonQuery();
}
trans.Commit();
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SetQuantity(ulong serverItemId, int quantity)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
UPDATE server_items
SET quantity = @quantity
WHERE id = @serverItemId;
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@serverItemId", serverItemId);
cmd.Parameters.AddWithValue("@quantity", quantity);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SetDealingInfo(InventoryItem item)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
REPLACE INTO server_items_dealing
(id, dealingValue, dealingMode, dealingAttached1, dealingAttached2, dealingAttached3, dealingTag, bazaarMode)
VALUES
(@serverItemId, @dealingValue, @dealingMode, @dealingAttached1, @dealingAttached2, @dealingAttached3, @dealingTag, @bazaarMode);
";
MySqlCommand cmd = new MySqlCommand(query, conn);
item.SaveDealingInfo(cmd);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void ClearDealingInfo(InventoryItem item)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
DELETE FROM
server_items_dealing
WHERE
id = @serverItemId;
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@serverItemId", item.uniqueId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static SubPacket GetLatestAchievements(Player player)
{
uint[] latestAchievements = new uint[5];
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
//Load Last 5 Completed
string query = @"
SELECT
characters_achievements.achievementId FROM characters_achievements
INNER JOIN gamedata_achievements ON characters_achievements.achievementId = gamedata_achievements.achievementId
WHERE characterId = @charId AND rewardPoints <> 0 AND timeDone IS NOT NULL ORDER BY timeDone LIMIT 5";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
int count = 0;
while (reader.Read())
{
uint id = reader.GetUInt32(0);
latestAchievements[count++] = id;
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return SetLatestAchievementsPacket.BuildPacket(player.actorId, latestAchievements);
}
public static SubPacket GetAchievementsPacket(Player player)
{
SetCompletedAchievementsPacket cheevosPacket = new SetCompletedAchievementsPacket();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT packetOffsetId
FROM characters_achievements
INNER JOIN gamedata_achievements ON characters_achievements.achievementId = gamedata_achievements.achievementId
WHERE characterId = @charId AND timeDone IS NOT NULL";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
uint offset = reader.GetUInt32(0);
if (offset < 0 || offset >= cheevosPacket.achievementFlags.Length)
{
Program.Log.Error("SQL Error; achievement flag offset id out of range: " + offset);
continue;
}
cheevosPacket.achievementFlags[offset] = true;
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return cheevosPacket.BuildPacket(player.actorId);
}
public static SubPacket GetAchievementProgress(Player player, uint achievementId)
{
uint progress = 0, progressFlags = 0;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT progress, progressFlags
FROM characters_achievements
WHERE characterId = @charId AND achievementId = @achievementId";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@achievementId", achievementId);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
progress = reader.GetUInt32(0);
progressFlags = reader.GetUInt32(1);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return SendAchievementRatePacket.BuildPacket(player.actorId, achievementId, progress, progressFlags);
}
public static bool CreateLinkshell(Player player, string lsName, ushort lsCrest)
{
bool success = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
INSERT INTO server_linkshells
(name, master, crest)
VALUES
(@lsName, @master, @crest)
;
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@lsName", lsName);
cmd.Parameters.AddWithValue("@master", player.actorId);
cmd.Parameters.AddWithValue("@crest", lsCrest);
cmd.ExecuteNonQuery();
success = true;
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return success;
}
public static void SaveNpcLS(Player player, uint npcLSId, bool isCalling, bool isExtra)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
INSERT INTO characters_npclinkshell
(characterId, npcLinkshellId, isCalling, isExtra)
VALUES
(@charaId, @lsId, @calling, @extra)
ON DUPLICATE KEY UPDATE
characterId = @charaId, npcLinkshellId = @lsId, isCalling = @calling, isExtra = @extra
";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@lsId", npcLSId);
cmd.Parameters.AddWithValue("@calling", isCalling ? 1 : 0);
cmd.Parameters.AddWithValue("@extra", isExtra ? 1 : 0);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static bool SaveSupportTicket(GMSupportTicketPacket gmTicket, string playerName)
{
string query;
MySqlCommand cmd;
bool wasError = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
INSERT INTO supportdesk_tickets
(name, title, body, langCode)
VALUES
(@name, @title, @body, @langCode)";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@name", playerName);
cmd.Parameters.AddWithValue("@title", gmTicket.ticketTitle);
cmd.Parameters.AddWithValue("@body", gmTicket.ticketBody);
cmd.Parameters.AddWithValue("@langCode", gmTicket.langCode);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
wasError = true;
}
finally
{
conn.Dispose();
}
}
return wasError;
}
public static bool isTicketOpen(string playerName)
{
bool isOpen = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
isOpen
FROM supportdesk_tickets
WHERE name = @name
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@name", playerName);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
isOpen = reader.GetBoolean(0);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return isOpen;
}
public static void closeTicket(string playerName)
{
bool isOpen = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
UPDATE
supportdesk_tickets
SET isOpen = 0
WHERE name = @name
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@name", playerName);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static string[] getFAQNames(uint langCode = 1)
{
string[] faqs = null;
List<string> raw = new List<string>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
title
FROM supportdesk_faqs
WHERE languageCode = @langCode
ORDER BY slot
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@langCode", langCode);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
string label = reader.GetString(0);
raw.Add(label);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
faqs = raw.ToArray();
}
}
return faqs;
}
public static string getFAQBody(uint slot, uint langCode = 1)
{
string body = string.Empty;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
body
FROM supportdesk_faqs
WHERE slot=@slot and languageCode=@langCode";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@slot", slot);
cmd.Parameters.AddWithValue("@langCode", langCode);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
body = reader.GetString(0);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return body;
}
public static string[] getIssues(uint lanCode = 1)
{
string[] issues = null;
List<string> raw = new List<string>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT
title
FROM supportdesk_issues
ORDER BY slot";
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
string label = reader.GetString(0);
raw.Add(label);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
issues = raw.ToArray();
}
}
return issues;
}
public static void IssuePlayerChocobo(Player player, byte appearanceId, string name)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
INSERT INTO characters_chocobo
(characterId, hasChocobo, chocoboAppearance, chocoboName)
VALUES
(@characterId, @hasChocobo, @chocoboAppearance, @chocoboName)
ON DUPLICATE KEY UPDATE
hasChocobo=@hasChocobo, chocoboAppearance=@chocoboAppearance, chocoboName=@chocoboName";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@hasChocobo", 1);
cmd.Parameters.AddWithValue("@chocoboAppearance", appearanceId);
cmd.Parameters.AddWithValue("@chocoboName", name);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void ChangePlayerChocoboAppearance(Player player, byte appearanceId)
{
string query;
MySqlCommand cmd;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = @"
UPDATE characters_chocobo
SET
chocoboAppearance=@chocoboAppearance
WHERE
characterId = @characterId";
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@chocoboAppearance", appearanceId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static Dictionary<uint, StatusEffect> LoadGlobalStatusEffectList()
{
var effects = new Dictionary<uint, StatusEffect>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
var query = @"SELECT id, name, flags, overwrite, tickMs, hidden, silentOnGain, silentOnLoss, statusGainTextId, statusLossTextId FROM server_statuseffects;";
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
var id = reader.GetUInt32("id");
var name = reader.GetString("name");
var flags = reader.GetUInt32("flags");
var overwrite = reader.GetByte("overwrite");
var tickMs = reader.GetUInt32("tickMs");
var hidden = reader.GetBoolean("hidden");
var silentOnGain = reader.GetBoolean("silentOnGain");
var silentOnLoss = reader.GetBoolean("silentOnLoss");
var statusGainTextId = reader.GetUInt16("statusGainTextId");
var statusLossTextId = reader.GetUInt16("statusLossTextId");
var effect = new StatusEffect(id, name, flags, overwrite, tickMs, hidden, silentOnGain, silentOnLoss, statusGainTextId, statusLossTextId);
lua.LuaEngine.LoadStatusEffectScript(effect);
effects.Add(id, effect);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return effects;
}
public static void SavePlayerStatusEffects(Player player)
{
string[] faqs = null;
List<string> raw = new List<string>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
using (MySqlTransaction trns = conn.BeginTransaction())
{
string query = @"
REPLACE INTO characters_statuseffect
(characterId, statusId, magnitude, duration, tick, tier, extra)
VALUES
(@actorId, @statusId, @magnitude, @duration, @tick, @tier, @extra)
";
using (MySqlCommand cmd = new MySqlCommand(query, conn, trns))
{
foreach (var effect in player.statusEffects.GetStatusEffects())
{
var duration = Utils.UnixTimeStampUTC(effect.GetEndTime()) - Utils.UnixTimeStampUTC();
cmd.Parameters.AddWithValue("@actorId", player.actorId);
cmd.Parameters.AddWithValue("@statusId", effect.GetStatusEffectId());
cmd.Parameters.AddWithValue("@magnitude", effect.GetMagnitude());
cmd.Parameters.AddWithValue("@duration", duration);
cmd.Parameters.AddWithValue("@tick", effect.GetTickMs());
cmd.Parameters.AddWithValue("@tier", effect.GetTier());
cmd.Parameters.AddWithValue("@extra", effect.GetExtra());
cmd.ExecuteNonQuery();
}
trns.Commit();
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void LoadGlobalBattleCommandList(Dictionary<ushort, BattleCommand> battleCommandDict, Dictionary<Tuple<byte, short>, List<ushort>> battleCommandIdByLevel)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
int count = 0;
conn.Open();
var query = ("SELECT `id`, name, classJob, lvl, requirements, mainTarget, validTarget, aoeType, aoeRange, aoeMinRange, aoeConeAngle, aoeRotateAngle, aoeTarget, basePotency, numHits, positionBonus, procRequirement, `range`, minRange, rangeHeight, rangeWidth, statusId, statusDuration, statusChance, " +
"castType, castTime, recastTime, mpCost, tpCost, animationType, effectAnimation, modelAnimation, animationDuration, battleAnimation, validUser, comboId1, comboId2, comboStep, accuracyMod, worldMasterTextId, commandType, actionType, actionProperty FROM server_battle_commands;");
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
var id = reader.GetUInt16("id");
var name = reader.GetString("name");
var battleCommand = new BattleCommand(id, name);
battleCommand.job = reader.GetByte("classJob");
battleCommand.level = reader.GetByte("lvl");
battleCommand.requirements = (BattleCommandRequirements)reader.GetUInt16("requirements");
battleCommand.mainTarget = (ValidTarget)reader.GetUInt16("mainTarget");
battleCommand.validTarget = (ValidTarget)reader.GetUInt16("validTarget");
battleCommand.aoeType = (TargetFindAOEType)reader.GetByte("aoeType");
battleCommand.basePotency = reader.GetUInt16("basePotency");
battleCommand.numHits = reader.GetByte("numHits");
battleCommand.positionBonus = (BattleCommandPositionBonus)reader.GetByte("positionBonus");
battleCommand.procRequirement = (BattleCommandProcRequirement)reader.GetByte("procRequirement");
battleCommand.range = reader.GetFloat("range");
battleCommand.minRange = reader.GetFloat("minRange");
battleCommand.rangeHeight = reader.GetInt32("rangeHeight");
battleCommand.rangeWidth = reader.GetInt32("rangeWidth");
battleCommand.statusId = reader.GetUInt32("statusId");
battleCommand.statusDuration = reader.GetUInt32("statusDuration");
battleCommand.statusChance = reader.GetFloat("statusChance");
battleCommand.castType = reader.GetByte("castType");
battleCommand.castTimeMs = reader.GetUInt32("castTime");
battleCommand.maxRecastTimeSeconds = reader.GetUInt32("recastTime");
battleCommand.recastTimeMs = battleCommand.maxRecastTimeSeconds * 1000;
battleCommand.mpCost = reader.GetInt16("mpCost");
battleCommand.tpCost = reader.GetInt16("tpCost");
battleCommand.animationType = reader.GetByte("animationType");
battleCommand.effectAnimation = reader.GetUInt16("effectAnimation");
battleCommand.modelAnimation = reader.GetUInt16("modelAnimation");
battleCommand.animationDurationSeconds = reader.GetUInt16("animationDuration");
battleCommand.aoeRange = reader.GetFloat("aoeRange");
battleCommand.aoeMinRange = reader.GetFloat("aoeMinRange");
battleCommand.aoeConeAngle = reader.GetFloat("aoeConeAngle");
battleCommand.aoeRotateAngle = reader.GetFloat("aoeRotateAngle");
battleCommand.aoeTarget = (TargetFindAOETarget)reader.GetByte("aoeTarget");
battleCommand.battleAnimation = reader.GetUInt32("battleAnimation");
battleCommand.validUser = (BattleCommandValidUser)reader.GetByte("validUser");
battleCommand.comboNextCommandId[0] = reader.GetInt32("comboId1");
battleCommand.comboNextCommandId[1] = reader.GetInt32("comboId2");
battleCommand.comboStep = reader.GetInt16("comboStep");
battleCommand.commandType = (CommandType) reader.GetInt16("commandType");
battleCommand.actionProperty = (ActionProperty)reader.GetInt16("actionProperty");
battleCommand.actionType = (ActionType)reader.GetInt16("actionType");
battleCommand.accuracyModifier = reader.GetFloat("accuracyMod");
battleCommand.worldMasterTextId = reader.GetUInt16("worldMasterTextId");
string folderName = "";
switch (battleCommand.commandType)
{
case CommandType.AutoAttack:
folderName = "autoattack";
break;
case CommandType.WeaponSkill:
folderName = "weaponskill";
break;
case CommandType.Ability:
folderName = "ability";
break;
case CommandType.Spell:
folderName = "magic";
break;
}
lua.LuaEngine.LoadBattleCommandScript(battleCommand, folderName);
battleCommandDict.Add(id, battleCommand);
Tuple<byte, short> tuple = Tuple.Create<byte, short>(battleCommand.job, battleCommand.level);
if (battleCommandIdByLevel.ContainsKey(tuple))
{
battleCommandIdByLevel[tuple].Add(id);
}
else
{
List<ushort> list = new List<ushort>() { id };
battleCommandIdByLevel.Add(tuple, list);
}
count++;
}
}
Program.Log.Info(String.Format("Loaded {0} battle commands.", count));
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void LoadGlobalBattleTraitList(Dictionary<ushort, BattleTrait> battleTraitDict, Dictionary<byte, List<ushort>> battleTraitJobDict)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
int count = 0;
conn.Open();
var query = ("SELECT `id`, name, classJob, lvl, modifier, bonus FROM server_battle_traits;");
MySqlCommand cmd = new MySqlCommand(query, conn);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
var id = reader.GetUInt16("id");
var name = reader.GetString("name");
var job = reader.GetByte("classJob");
var level = reader.GetByte("lvl");
uint modifier = reader.GetUInt32("modifier");
var bonus = reader.GetInt32("bonus");
var trait = new BattleTrait(id, name, job, level, modifier, bonus);
battleTraitDict.Add(id, trait);
if(battleTraitJobDict.ContainsKey(job))
{
battleTraitJobDict[job].Add(id);
}
else
{
battleTraitJobDict[job] = new List<ushort>();
battleTraitJobDict[job].Add(id);
}
count++;
}
}
Program.Log.Info(String.Format("Loaded {0} battle traits.", count));
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SetExp(Player player, byte classId, int exp)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
var query = String.Format(@"
UPDATE characters_class_exp
SET
{0} = @exp
WHERE
characterId = @characterId", CharacterUtils.GetClassNameForId(classId));
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Prepare();
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@exp", exp);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static void SetLevel(Player player, byte classId, short level)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
var query = String.Format(@"
UPDATE characters_class_levels
SET
{0} = @lvl
WHERE
characterId = @characterId", CharacterUtils.GetClassNameForId(classId));
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Prepare();
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.Parameters.AddWithValue("@lvl", level);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
public static Retainer LoadRetainer(Player player, int retainerIndex)
{
Retainer retainer = null;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
SELECT server_retainers.id as retainerId, server_retainers.name as name, actorClassId FROM characters_retainers
INNER JOIN server_retainers ON characters_retainers.retainerId = server_retainers.id
WHERE characterId = @charaId
ORDER BY id
LIMIT 1 OFFSET @retainerIndex
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@retainerIndex", retainerIndex - 1);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
uint retainerId = reader.GetUInt32("retainerId");
string name = reader.GetString("name");
uint actorClassId = reader.GetUInt32("actorClassId");
ActorClass actorClass = Server.GetWorldManager().GetActorClass(actorClassId);
retainer = new Retainer(retainerId, actorClass, player, 0, 0, 0, 0);
retainer.customDisplayName = name;
retainer.LoadEventConditions(actorClass.eventConditions);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
return retainer;
}
}
public static void PlayerCharacterUpdateClassLevel(Player player, byte classId, short level)
{
string query;
MySqlCommand cmd;
string[] classNames = {
"",
"",
"pug",
"gla",
"mrd",
"",
"",
"arc",
"lnc",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"thm",
"cnj",
"",
"",
"",
"",
"",
"crp",
"bsm",
"arm",
"gsm",
"ltw",
"wvr",
"alc",
"cul",
"",
"",
"min",
"btn",
"fsh"
};
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
query = String.Format(@"
UPDATE characters_class_levels
SET
{0}=@level
WHERE
characterId = @characterId", classNames[classId]);
cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@level", level);
cmd.Parameters.AddWithValue("@characterId", player.actorId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
}
}
}