project-meteor-server/FFXIVClassic Map Server/actors/EventList.cs

69 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors
{
class EventList
{
public List<TalkEventCondition> talkEventConditions;
public List<NoticeEventCondition> noticeEventConditions;
public List<EmoteEventCondition> emoteEventConditions;
public List<PushCircleEventCondition> pushWithCircleEventConditions;
public List<PushFanEventCondition> pushWithFanEventConditions;
public List<PushBoxEventCondition> pushWithBoxEventConditions;
public class TalkEventCondition
{
public byte unknown1;
public byte unknown2;
public string conditionName;
}
public class NoticeEventCondition
{
public byte unknown1;
public byte unknown2;
public string conditionName;
}
public class EmoteEventCondition
{
public byte unknown1;
public byte unknown2;
public byte emoteId;
public string conditionName;
}
public class PushCircleEventCondition
{
public byte unknown1;
public byte unknown2;
public byte unknown4;
public byte emoteId;
public float radius;
public int unknown5;
public float unknown6;
public string conditionName;
}
public class PushFanEventCondition
{
byte unknown1;
byte unknown2;
byte emoteId;
string conditionName;
}
public class PushBoxEventCondition
{
byte unknown1;
byte unknown2;
byte emoteId;
string conditionName;
}
}
}