project-meteor-server/FFXIVClassic Map Server
2015-10-15 17:04:04 -04:00
..
bin/Debug Started doing multiplayer stuff. 2015-10-13 22:58:21 -04:00
common Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
dataobjects Started doing multiplayer stuff. 2015-10-13 22:58:21 -04:00
obj/Debug Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
packets Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header. 2015-10-14 23:48:49 -04:00
Properties Initial Commit. 2015-09-25 18:52:25 -04:00
App.config Initial Commit. 2015-09-25 18:52:25 -04:00
ClientConnection.cs Removed unused incoming stream code. 2015-10-15 17:04:04 -04:00
ConfigConstants.cs Initial Commit. 2015-09-25 18:52:25 -04:00
Database.cs Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
FFXIVClassic Map Server.csproj Removed unused incoming stream code. 2015-10-15 17:04:04 -04:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
packages.config Initial Commit. 2015-09-25 18:52:25 -04:00
PacketProcessor.cs Changed how packets are received. No longer have incoming stream and just parse as they come in onAccept. 2015-10-15 16:55:01 -04:00
Program.cs Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
Server.cs Changed how packets are received. No longer have incoming stream and just parse as they come in onAccept. 2015-10-15 16:55:01 -04:00
Zone.cs Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly. 2015-10-13 22:57:16 -04:00