project-meteor-server/FFXIVClassic Map Server/packets/WorldPackets/Send/Group/LinkshellInvitePacket.cs

32 lines
1.1 KiB
C#

using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
{
class LinkshellInvitePacket
{
public const ushort OPCODE = 0x1029;
public const uint PACKET_SIZE = 0x48;
public static SubPacket BuildPacket(Session session, uint actorId, string linkshellName)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)actorId);
binWriter.Write(Encoding.ASCII.GetBytes(linkshellName), 0, Encoding.ASCII.GetByteCount(linkshellName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(linkshellName));
}
}
return new SubPacket(true, OPCODE, session.id, data);
}
}
}