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			54 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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| ===========================================================================
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| Copyright (C) 2015-2019 Project Meteor Dev Team
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| 
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| This file is part of Project Meteor Server.
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| 
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| Project Meteor Server is free software: you can redistribute it and/or modify
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| it under the terms of the GNU Affero General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| Project Meteor Server is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU Affero General Public License for more details.
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| 
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| You should have received a copy of the GNU Affero General Public License
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| along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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| ===========================================================================
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| */
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| 
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| namespace Meteor.Map.Actors.Chara
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| {
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|     class CharaWork
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|     {
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|         public uint PROPERTY_NAMEPLATE_VISIBLE = 1;
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|         public uint PROPERTY_NAMEPLATE_VISIBLE2 = 5;
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| 
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|         public ParameterSave    parameterSave = new ParameterSave();
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|         public ParameterTemp    parameterTemp = new ParameterTemp();
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|         public BattleSave       battleSave = new BattleSave();
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|         public BattleTemp       battleTemp = new BattleTemp();
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|         public EventSave        eventSave = new EventSave();
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|         public EventTemp        eventTemp = new EventTemp();
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| 
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|         public bool gameParameter = false;
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| 
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| 
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|         public byte[]   property = new byte[32];
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| 
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|         public ushort[] status = new ushort[20];
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|         public uint[]   statusShownTime = new uint[20];
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| 
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|         public uint[]   command = new uint[64]; //ACTORS
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|         public byte[]   commandCategory = new byte[64];
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|         public byte     commandBorder = 0x20;
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|         public bool[]   commandAcquired = new bool[4096];
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|         public bool[]   additionalCommandAcquired = new bool[36];
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| 
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|         public uint currentContentGroup;
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|         public uint depictionJudge = 0xa0f50911;
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|     }
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| }
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