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			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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| ===========================================================================
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| Copyright (C) 2015-2019 Project Meteor Dev Team
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| 
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| This file is part of Project Meteor Server.
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| 
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| Project Meteor Server is free software: you can redistribute it and/or modify
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| it under the terms of the GNU Affero General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| Project Meteor Server is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU Affero General Public License for more details.
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| 
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| You should have received a copy of the GNU Affero General Public License
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| along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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| ===========================================================================
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| */
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| 
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| namespace Meteor.Map.actors.chara
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| {
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|     class SubState
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|     {
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|         public byte breakage = 0;
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|         public byte chantId = 0;
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|         public byte guard = 0;
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|         public byte waste = 0;
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|         public byte mode = 0;
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|         public ushort motionPack = 0;
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| 
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|         public void toggleBreak(int index, bool toggle)
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|         {
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|             if (index > 7 || index < 0)
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|                 return;
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| 
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|             if (toggle)
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|                 breakage = (byte)(breakage | (1 << index)); 
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|             else
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|                 breakage = (byte)(breakage & ~(1 << index)); 
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|         }
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| 
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|         public void setChant(byte chant) {
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|             chantId = chant;
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|         }
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| 
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|         public void setGuard(byte guard)
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|         {
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|             if (guard >= 0 && guard <= 3)
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|                 this.guard = guard;
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|         }
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| 
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|         public void setWaste(byte waste)
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|         {
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|             if (waste >= 0 && waste <= 3)
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|                 this.waste = waste;
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|         }
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| 
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|         public void setMode(byte bitfield)
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|         {
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|             mode = bitfield;
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|         }
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| 
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|         public void setMotionPack(ushort mp)
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|         {
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|             motionPack = mp;
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|         }
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| 
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|     }
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| }
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