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cassidy
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project-meteor-server
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83fb9badd7
project-meteor-server
/
FFXIVClassic Map Server
/
packets
History
Filip Maj
d2ac603efa
Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.
2016-02-21 14:06:23 -05:00
..
receive
Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.
2016-02-16 22:53:53 -05:00
send
Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.
2016-02-21 14:06:23 -05:00
BasePacket.cs
Added 0x6c to the actorIdChanger. Mount appearance is now broadcast to show Goobbue. Equipment packets implemented as well as Equipment object.
2016-02-20 16:51:35 -05:00
SubPacket.cs
Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj.
2016-02-02 00:02:06 -05:00