project-meteor-server/FFXIVClassic Map Server
2016-12-05 14:36:40 +00:00
..
actors Deleted the list folder and anything in it. This was the old way before I realized how groups work. 2016-12-04 10:52:22 -05:00
dataobjects Merge branch 'proxy_server' into develop 2016-12-03 14:03:13 -05:00
lua added launch args for ip/port and default config loading 2016-12-05 14:26:20 +00:00
packets Deleted the list folder and anything in it. This was the old way before I realized how groups work. 2016-12-04 10:52:22 -05:00
Properties Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing 2016-06-14 22:54:02 +01:00
utils Merge branch 'proxy_server' into develop 2016-12-03 14:03:13 -05:00
App.config cleaned up previous commit 2016-06-21 21:47:07 +01:00
CommandProcessor.cs Began working on server zone changes. 2016-09-26 16:20:01 -04:00
ConfigConstants.cs cleaned up some spacing 2016-12-05 14:36:40 +00:00
Database.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
FFXIVClassic Map Server.csproj added launch args for ip/port and default config loading 2016-12-05 14:26:20 +00:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
PacketProcessor.cs Forgot the "GroupCreatedPacket". 2016-12-04 10:12:33 -05:00
Program.cs added launch args for ip/port and default config loading 2016-12-05 14:26:20 +00:00
Server.cs Merge branch 'proxy_server' into develop 2016-12-03 14:03:13 -05:00
WorldManager.cs Merge branch 'proxy_server' into develop 2016-12-03 14:03:13 -05:00