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81 lines
2.7 KiB
C#
81 lines
2.7 KiB
C#
/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using System;
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using System.Collections.Generic;
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using Meteor.World.DataObjects.Group;
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namespace Meteor.World
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{
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class RetainerGroupManager
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{
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private WorldManager mWorldManager;
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private Object mGroupLockReference;
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private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
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private Dictionary<uint, RetainerGroup> mRetainerGroupList = new Dictionary<uint, RetainerGroup>();
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public RetainerGroupManager(WorldManager worldManager, Object groupLock, Dictionary<ulong, Group> worldGroupList)
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{
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mWorldManager = worldManager;
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mGroupLockReference = groupLock;
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mCurrentWorldGroupsReference = worldGroupList;
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}
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public RetainerGroup GetRetainerGroup(uint charaId)
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{
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if (!mRetainerGroupList.ContainsKey(charaId))
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return LoadRetainerGroup(charaId);
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else
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return mRetainerGroupList[charaId];
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}
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private RetainerGroup LoadRetainerGroup(uint charaId)
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{
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lock(mGroupLockReference)
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{
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ulong groupId = mWorldManager.GetGroupIndex();
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RetainerGroup retainerGroup = new RetainerGroup(groupId, charaId);
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List<RetainerGroupMember> members = Database.GetRetainers(charaId);
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retainerGroup.members = members;
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mRetainerGroupList.Add(charaId, retainerGroup);
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mCurrentWorldGroupsReference.Add(groupId, retainerGroup);
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mWorldManager.IncrementGroupIndex();
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return retainerGroup;
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}
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}
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public void AddRetainerToGroup(ulong charaId, uint retainerId)
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{
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}
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public void RemoveRetainerFromGroup(ulong charaId, uint retainerId)
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{
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}
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}
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}
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