project-meteor-server/FFXIVClassic Map Server/actors
2017-06-25 14:25:54 -04:00
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area Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code. 2017-06-25 14:25:54 -04:00
chara Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code. 2017-06-25 14:25:54 -04:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Moved packet structures to common. 2016-08-22 10:43:04 -04:00
director Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code. 2017-06-25 14:25:54 -04:00
group Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code. 2017-06-25 14:25:54 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
world Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Actor.cs Applying bugfix from Master to Develop. 2017-06-06 17:33:02 -04:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00