project-meteor-server/FFXIVClassic Map Server/actors/chara
2016-01-17 23:36:34 -05:00
..
npc Merge branch 'database_work' into scripting 2016-01-17 11:53:52 -05:00
player Moving zone/login stuff away from packetprocessor into a "WorldManager" class. 2016-01-17 23:36:34 -05:00
AetheryteWork.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
BattleSave.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
BattleTemp.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
Character.cs Merge branch 'database_work' into scripting 2016-01-17 11:53:52 -05:00
CharaWork.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
EventSave.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
EventTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
ParameterSave.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
ParameterTemp.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
Work.cs Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00