mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
30 lines
949 B
C#
30 lines
949 B
C#
using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send.recruitment
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{
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class RecruiterStatePacket
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{
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public const ushort OPCODE = 0x01C5;
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public const uint PACKET_SIZE = 0x038;
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public static SubPacket buildPacket(uint playerActorID, bool isRecruiting, bool isRecruiter, long recruitmentId)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt64)recruitmentId);
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binWriter.Write((UInt32)0);
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binWriter.Write((byte)(isRecruiter ? 1 : 0));
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binWriter.Write((byte)(isRecruiting ? 1 : 0));
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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}
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}
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}
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