project-meteor-server/FFXIVClassic Map Server/packets/receive/HandshakePacket.cs
2015-09-25 18:52:25 -04:00

34 lines
882 B
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{
class HandshakePacket
{
bool invalidPacket = false;
public uint actorID;
public HandshakePacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
binReader.BaseStream.Seek(4, SeekOrigin.Begin);
actorID = UInt32.Parse(Encoding.ASCII.GetString(binReader.ReadBytes(10)));
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}