project-meteor-server/Data/scripts/base/chara/npc/object/GuildleveWarpPoint.lua

43 lines
1.4 KiB
Lua

--[[
GuildleveWarpPoint Script
Functions:
eventGuildleveReward(glId, completionTimeSec, completeReward, difficultyBonus, faction, gil???, factionBonus, RewardId1, RewardAmount1, RewardId2, RewardAmount2, difficulty) - Open Reward Dialog
eventTalkGuildleveWarp(returnAetheryteID1, returnAetheryte2) - Opens choice menu
--]]
require ("global")
require ("aetheryte")
require ("utils")
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
local currentGLDirector = player:GetGuildleveDirector();
local glData = currentGLDirector.guildleveData;
callClientFunction(player, "eventGuildleveReward", currentGLDirector.guildleveId, currentGLDirector.completionTime, 24, 24, 0, 0, 0, 0, 0, 0, 0, currentGLDirector.selectedDifficulty);
local choice = callClientFunction(player, "eventTalkGuildleveWarp", glData.aetheryte, 0);
if (choice == 3) then
local destination = aetheryteTeleportPositions[glData.aetheryte];
if (destination ~= nil) then
randoPos = getRandomPointInBand(destination[2], destination[4], 3, 5);
rotation = getAngleFacing(randoPos.x, randoPos.y, destination[2], destination[4]);
GetWorldManager():DoZoneChange(player, destination[1], nil, 0, 2, randoPos.x, destination[3], randoPos.y, rotation);
currentGLDirector:EndDirector();
end
elseif (choice == 4) then
currentGLDirector:EndDirector();
end
player:EndEvent();
end
--50023: GL COMPLETE!
--50132: You earn faction credits from X