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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
46 lines
1.6 KiB
Lua
46 lines
1.6 KiB
Lua
--[[
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PopulaceCompanyGuide Script
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Functions:
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eventTalkWelcome() - Dialog for new recruits
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eventTalkProvisional() - Message for when rank isn't high enough?
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eventTalkExclusive() - Message for wrong GC.
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eventTalkComMember(nil, npc, isFoundationDay) - Information menus for various GC related activities
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eventTalkStepBreak() - Returns to NPC's neutral state
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--]]
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require ("global")
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function init(npc)
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return false, false, 0, 0;
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end
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local gcRep = {
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[1001737] = 1, -- Maelstrom Representative
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[1001738] = 2, -- Adder Representative
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[1001739] = 3, -- Flame Representative
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}
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function onEventStarted(player, npc, triggerName)
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local playerGC = player.gcCurrent;
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local playerGCRanks = {player.gcRankLimsa, player.gcRankGridania, player.gcRankUldah};
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local npcGC = gcRep[npc:GetActorClassId()];
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if (playerGC ~= npcGC and playerGCRanks[playerGC] == 127) then
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callClientFunction(player, "eventTalkWelcome");
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elseif (playerGC == npcGC and playerGCRanks[playerGC] == 127) then
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callClientFunction(player, "eventTalkProvisional");
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elseif (playerGC ~= npcGC and playerGCRanks[playerGC] ~= 127) then
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callClientFunction(player, "eventTalkExclusive");
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elseif (playerGC == npcGC and playerGCRanks[playerGC] > 10 and playerGCRanks[playerGC] < 112) then
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callClientFunction(player, "eventTalkComMember", nil, npc, true);
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end
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callClientFunction(player, "eventTalkStepBreak");
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player:endEvent();
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end
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