project-meteor-server/FFXIVClassic World Server/Packets/Send/Subpackets/Groups/SetActiveLinkshellPacket.cs
2017-01-09 23:12:56 -05:00

43 lines
1.3 KiB
C#

using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups
{
class SetActiveLinkshellPacket
{
public const ushort OPCODE = 0x018A;
public const uint PACKET_SIZE = 0x98;
public static SubPacket BuildPacket(uint sessionId, ulong groupId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
//Write the LS groupId
binWriter.Write((UInt64)groupId);
//Write the LS group type
binWriter.Seek(0x40, SeekOrigin.Begin);
binWriter.Write((UInt32)Group.CompanyGroup);
//Seems to be a index but can only set one active so /shrug
binWriter.Seek(0x60, SeekOrigin.Begin);
binWriter.Write((UInt32)(groupId == 0 ? 0 : 1));
}
}
return new SubPacket(OPCODE, sessionId, sessionId, data);
}
}
}