project-meteor-server/data/scripts/effects/regen.lua

27 lines
733 B
Lua

require("global")
messageId = MESSAGE_TYPE_SYSTEM_ERROR;
sender = "regen";
function onGain(target, effect)
messageId = MESSAGE_TYPE_SYSTEM_ERROR;
sender = "regen";
end;
function onTick(target, effect)
messageId = MESSAGE_TYPE_SYSTEM_ERROR;
sender = "regen";
-- todo: actual regen effect thing
local ability = GetWorldManager().GetBattleCommand(27346);
local anim = bit32.bxor(bit32.lshift(ability.animationType, 24), bit32.lshift(tonumber(1), 12) , 101);
local addHp = effect.GetMagnitude();
target.AddHP(addHp);
-- target.SendBattleActionX01Packet(anim, 101, 0, 0, addHp);
end;
function onLose(target, effect)
messageId = MESSAGE_TYPE_SYSTEM_ERROR;
sender = "regen";
end;