project-meteor-server/FFXIVClassic Map Server/packets/send/login/0x2Packet.cs

29 lines
759 B
C#

using System.IO;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.login
{
class _0x2Packet
{
public const ushort OPCODE = 0x0002;
public const uint PACKET_SIZE = 0x30;
public static SubPacket BuildPacket(uint sourceActorId)
{
byte[] data = new byte[PACKET_SIZE-0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.BaseStream.Seek(0x8, SeekOrigin.Begin);
binWriter.Write((uint)sourceActorId);
}
}
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}