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			43 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using FFXIVClassic_Lobby_Server.common;
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| using FFXIVClassic_Lobby_Server.packets;
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| using FFXIVClassic_Map_Server.lua;
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| using System;
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| using System.Collections.Generic;
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| using System.IO;
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| using System.Linq;
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| using System.Text;
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| using System.Threading.Tasks;
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| 
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| namespace FFXIVClassic_Map_Server.packets.send.events
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| {
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|     class RunEventFunctionPacket
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|     {
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|         public const ushort OPCODE = 0x0130;
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|         public const uint PACKET_SIZE = 0x2B8;
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| 
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|         public static SubPacket buildPacket(uint playerActorID, uint eventOwnerActorID, string eventStarter, string callFunction, List<LuaParam> luaParams)
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|         {
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|             byte[] data = new byte[PACKET_SIZE - 0x20];
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|             int maxBodySize = data.Length - 0x80;
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| 
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|             using (MemoryStream mem = new MemoryStream(data))
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|             {
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|                 using (BinaryWriter binWriter = new BinaryWriter(mem))
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|                 {
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|                     binWriter.Write((UInt32)playerActorID);
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|                     binWriter.Write((UInt32)eventOwnerActorID);
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|                     binWriter.Write((Byte)5);
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|                     binWriter.Write(Encoding.ASCII.GetBytes(eventStarter), 0, Encoding.ASCII.GetByteCount(eventStarter) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(eventStarter));
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|                     binWriter.Seek(0x29, SeekOrigin.Begin);
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|                     binWriter.Write(Encoding.ASCII.GetBytes(callFunction), 0, Encoding.ASCII.GetByteCount(callFunction) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(callFunction));
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|                     binWriter.Seek(0x49, SeekOrigin.Begin);
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| 
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|                     LuaUtils.writeLuaParams(binWriter, luaParams);
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|                 }
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|             }
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| 
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|             return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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|         }
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|     }
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| }
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