project-meteor-server/Data/scripts/quests/etc/etc1l3.lua
2022-03-29 23:56:08 -04:00

108 lines
2.8 KiB
Lua

require ("global")
--[[
Quest Script
Name: Revenge on the Reavers
Code: Etc1l3
Id: 110636
Prereq: Level 45, Any DoW/DoM
]]
-- Sequence Numbers
SEQ_000 = 0; -- Kill Reavers.
SEQ_001 = 1; -- Talk to Chaunollet.
-- Actor Class Ids
ENPC_CHAUNOLLET = 1000125;
BNPC_REAVER_CLAWS = 2180301;
BNPC_REAVER_FINS = 2180302;
BNPC_REAVER_EYES = 2180303;
-- Quest Markers
MRKR_REAVER_AREA = 11063601;
MRKR_CHAUNOLLET = 11063602;
-- Counters
COUNTER_QUESTITEM = 0;
-- Quest Details
OBJECTIVE_ITEMID = 11000148;
OBJECTIVE_AMOUNT = 8;
function onStart(player, quest)
quest:StartSequence(SEQ_000);
end
function onFinish(player, quest)
end
function onStateChange(player, quest, sequence)
if (sequence == SEQ_ACCEPT) then
quest:SetENpc(ENPC_CHAUNOLLET, QFLAG_PLATE);
elseif (sequence == SEQ_000) then
quest:SetENpc(ENPC_CHAUNOLLET);
quest:SetENpc(BNPC_REAVER_EYES);
quest:SetENpc(BNPC_REAVER_FINS);
quest:SetENpc(BNPC_REAVER_CLAWS);
elseif (sequence == SEQ_001) then
quest:SetENpc(ENPC_CHAUNOLLET, QFLAG_REWARD);
end
end
function onTalk(player, quest, npc, eventName)
local npcClassId = npc.GetActorClassId();
local seq = quest:GetSequence();
-- Offer the quest
if (npcClassId == ENPC_CHAUNOLLET and seq == SEQ_ACCEPT) then
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventChaunolletStart", OBJECTIVE_AMOUNT);
if (questAccepted == 1) then
player:AcceptQuest(quest);
end
player:EndEvent();
return;
-- Quest Progress
elseif (seq == SEQ_000) then
if (npcClassId == ENPC_CHAUNOLLET) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent000Chaunollet", OBJECTIVE_AMOUNT);
end
--Quest Complete
elseif (seq == SEQ_001) then
if (npcClassId == ENPC_CHAUNOLLET) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent010Chaunollet");
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
player:CompleteQuest(quest);
end
end
quest:UpdateENPCs();
player:EndEvent();
end
function onKillBNpc(player, quest, bnpc)
if (bnpc == BNPC_REAVER_EYES or bnpc == BNPC_REAVER_FINS or bnpc == BNPC_REAVER_CLAWS) then
local counterAmount = quest:GetData():IncCounter(COUNTER_QUESTITEM);
attentionMessage(player, 25246, OBJECTIVE_ITEMID, 1); -- You obtain <item>
if (counterAmount >= OBJECTIVE_AMOUNT) then
attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete!
quest:StartSequence(SEQ_001);
end
end
end
function getJournalInformation(player, quest)
return quest:GetData():GetCounter(COUNTER_QUESTITEM);
end
function getJournalMapMarkerList(player, quest)
local sequence = quest:getSequence();
if (sequence == SEQ_000) then
return MRKR_REAVER_AREA;
elseif (sequence == SEQ_001) then
return MRKR_CHAUNOLLET;
end
end