project-meteor-server/FFXIVClassic Map Server/packets/send/player/SetLatestAchievementsPacket.cs
2015-10-12 00:42:28 -04:00

38 lines
1.1 KiB
C#

using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetLatestAchievementsPacket
{
public const ushort OPCODE = 0x019B;
public const uint PACKET_SIZE = 0x40;
public static SubPacket buildPacket(uint playerActorID, uint[] latestAchievementIDs)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
for (int i = 0; i < 5; i++)
{
//Had less than 5
if (i > latestAchievementIDs.Length)
break;
binWriter.Write((UInt32)latestAchievementIDs[i]);
}
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}