project-meteor-server/scripts/commands/EmoteStandardCommand.lua

23 lines
267 B
Lua

--[[
EmoteStandardCommand Script
--]]
emoteTable = {
{},
};
function onEventStarted(player, actor, triggerName, emoteId)
if (player:getState() == 0) then
player:doEmote(emoteId);
end
player:endEvent();
end
function onEventUpdate(player, npc)
end