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			23 lines
		
	
	
		
			267 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			267 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
--[[
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EmoteStandardCommand Script
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--]]
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emoteTable = {
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{},
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};
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function onEventStarted(player, actor, triggerName, emoteId)
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	if (player:getState() == 0) then						
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		player:doEmote(emoteId);
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	end
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	player:endEvent();
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end
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function onEventUpdate(player, npc)
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end |