project-meteor-server/FFXIVClassic Map Server/actors
Filip Maj a77a90578f Merge branch 'packet_actortarget_rewrite' into guildleve
# Conflicts:
#	FFXIVClassic Lobby Server/packets/send/SelectCharacterConfirmPacket.cs
2017-07-06 22:02:14 -04:00
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area Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
chara Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue. 2017-07-06 21:59:12 -04:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
director Merge branch 'packet_actortarget_rewrite' into guildleve 2017-06-29 11:39:02 -04:00
group Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
world Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Actor.cs Fixed spawning being broken. 2017-06-27 21:30:32 -04:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00