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project-meteor-server
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project-meteor-server
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FFXIVClassic Map Server
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dataobjects
History
Filip Maj
5dff4cbdd3
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
2017-07-06 21:59:12 -04:00
..
database
Removed old db stuff.
2016-01-10 03:05:22 -05:00
GuildleveData.cs
Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
2017-06-24 15:31:42 -04:00
InventoryItem.cs
Renamed Item dataobject to ItemData. Added guildleve data.
2017-06-24 14:12:52 -04:00
ItemData.cs
Renamed Item dataobject to ItemData. Added guildleve data.
2017-06-24 14:12:52 -04:00
RecruitmentDetails.cs
servers now log (almost) everything to file
2016-06-09 19:48:06 +01:00
SeamlessBoundry.cs
Seamless boundries added to DB and loaded by WorldManger.
2016-07-31 22:30:54 -04:00
SearchEntry.cs
mass replaced all methods to pascal case
2016-06-14 21:29:10 +01:00
Session.cs
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
2017-07-06 21:59:12 -04:00
ZoneConnection.cs
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
2017-06-27 21:08:30 -04:00