mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Added formulas for base EXP gain and chain experience Added basic scripts for most player abilities and effects Added stat gains for some abilities Changed status flags Fixed bug with player death Fixed bug where auto attacks didnt work when not locked on Added traits
39 lines
1.2 KiB
Lua
39 lines
1.2 KiB
Lua
require("global");
|
|
require("modifiers");
|
|
--require("ability");
|
|
|
|
function onAbilityPrepare(caster, target, ability)
|
|
return 0;
|
|
end;
|
|
|
|
function onAbilityStart(caster, target, ability)
|
|
|
|
return 0;
|
|
end;
|
|
|
|
--http://forum.square-enix.com/ffxiv/threads/51208-2nd-wind-modifier
|
|
--The primary modifier for SW is class level.
|
|
|
|
--There are three other factors that contribute to SW:
|
|
-- PGL's SW trait, which increases potency by 25%.
|
|
-- A bonus from INT (2INT=1HP)
|
|
-- An additional random integer (580 at level 50. +/- 3%)
|
|
function onSkillFinish(caster, target, skill, action, actionContainer)
|
|
--Base formula isn't quit known yet
|
|
local amount = 100;
|
|
--Heals can vary by up to ~3.5% in either direction
|
|
amount = math.Clamp(amount * (0.965 + (math.rand() * 7.0)), 0, 9999);
|
|
|
|
--PGL gets an INT bonus for Second Wind
|
|
if caster.GetClass() == 2 then
|
|
amount = amount + caster.GetMod(modifiersGlobal.Intelligence) / 2;
|
|
end;
|
|
|
|
--27120: Enhanced Second Wind
|
|
if caster.HasTrait(27120) then
|
|
amount = amount * 1.25;
|
|
end;
|
|
|
|
--DoAction handles rates, buffs, dealing damage
|
|
action.DoAction(caster, target, skill, actionContainer);
|
|
end; |