project-meteor-server/FFXIVClassic Map Server/actors
2017-06-24 15:47:53 -04:00
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area Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values. 2017-06-24 15:31:42 -04:00
chara Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values. 2017-06-24 15:31:42 -04:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Moved packet structures to common. 2016-08-22 10:43:04 -04:00
director Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up. 2017-06-24 15:47:53 -04:00
group Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
world Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Actor.cs Applying bugfix from Master to Develop. 2017-06-06 17:33:02 -04:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00