project-meteor-server/Data/scripts/effects/sanguine_rite3.lua
2022-02-05 18:14:23 -05:00

22 lines
697 B
Lua

require("modifiers")
function onGain(owner, effect, actionContainer)
--Traited Sanguine Rite reduces damage taken by 25%.
--The icon in game says it's 50%, but it's lying
local amount = 25;
owner.AddMod(modifiersGlobal.DamageTakenDown, amount);
end;
function onLose(owner, effect, actionContainer)
local amount = 25;
owner.SubtractMod(modifiersGlobal.DamageTakenDown, amount);
end;
--Sanguine Rite restores 30% of damage taken as MP
function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
local mpToRestore = action.amount * 0.30;
defender.AddMP(mpToRestore);
actionContainer.AddMPAction(defender.Id, 33011, mpToRestore);
end