project-meteor-server/Map Server/actors/area/SpawnLocation.cs

54 lines
1.8 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
namespace Meteor.Map.actors.area
{
class SpawnLocation
{
public uint classId;
public string uniqueId;
public uint zoneId;
public string privAreaName;
public uint privAreaLevel;
public float x;
public float y;
public float z;
public float rot;
public ushort state;
public uint animId;
public SpawnLocation(uint classId, string uniqueId, uint zoneId, string privAreaName, uint privAreaLevel, float x, float y, float z, float rot, ushort state, uint animId)
{
this.classId = classId;
this.uniqueId = uniqueId;
this.zoneId = zoneId;
this.privAreaName = privAreaName;
this.privAreaLevel = privAreaLevel;
this.x = x;
this.y = y;
this.z = z;
this.rot = rot;
this.state = state;
this.animId = animId;
}
}
}