mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	
		
			
				
	
	
		
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
 | |
| ===========================================================================
 | |
| Copyright (C) 2015-2019 Project Meteor Dev Team
 | |
| 
 | |
| This file is part of Project Meteor Server.
 | |
| 
 | |
| Project Meteor Server is free software: you can redistribute it and/or modify
 | |
| it under the terms of the GNU Affero General Public License as published by
 | |
| the Free Software Foundation, either version 3 of the License, or
 | |
| (at your option) any later version.
 | |
| 
 | |
| Project Meteor Server is distributed in the hope that it will be useful,
 | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | |
| GNU Affero General Public License for more details.
 | |
| 
 | |
| You should have received a copy of the GNU Affero General Public License
 | |
| along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
 | |
| ===========================================================================
 | |
| */
 | |
| 
 | |
| using System;
 | |
| using System.Collections.Generic;
 | |
| 
 | |
| namespace Meteor.Map.actors.chara
 | |
| {
 | |
|     class ModifierListEntry
 | |
|     {
 | |
|         public uint id;
 | |
|         public Int64 value;
 | |
| 
 | |
|         public ModifierListEntry(uint id, Int64 value)
 | |
|         {
 | |
|             this.id = id;
 | |
|             this.value = value;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     class ModifierList
 | |
|     {
 | |
|         public Dictionary<uint, ModifierListEntry> modList;
 | |
|         public Dictionary<uint, ModifierListEntry> mobModList;
 | |
| 
 | |
|         public ModifierList(uint id)
 | |
|         {
 | |
|             modList = new Dictionary<uint, ModifierListEntry>();
 | |
|             mobModList = new Dictionary<uint, ModifierListEntry>();
 | |
|         }
 | |
| 
 | |
|         public void AddModifier(uint id, Int64 val, bool isMobMod)
 | |
|         {
 | |
|             var list = isMobMod ? mobModList : modList;
 | |
|             list.Add(id, new ModifierListEntry(id, val));
 | |
|         }
 | |
| 
 | |
|         public void SetModifier(uint id, Int64 val, bool isMobMod)
 | |
|         {
 | |
|             var list = isMobMod ? mobModList : modList;
 | |
|             if (list.ContainsKey(id))
 | |
|                 list[id].value = val;
 | |
|             else
 | |
|                 list.Add(id, new ModifierListEntry(id, val));
 | |
|         }
 | |
| 
 | |
|         public Int64 GetModifier(uint id, bool isMobMod)
 | |
|         {
 | |
|             ModifierListEntry retVal;
 | |
|             var list = isMobMod ? mobModList : modList;
 | |
|             if (!list.TryGetValue(id, out retVal))
 | |
|                 return 0;
 | |
| 
 | |
|             return retVal.value;
 | |
|         }
 | |
|     }
 | |
| }
 |