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			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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| ===========================================================================
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| Copyright (C) 2015-2019 Project Meteor Dev Team
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| 
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| This file is part of Project Meteor Server.
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| 
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| Project Meteor Server is free software: you can redistribute it and/or modify
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| it under the terms of the GNU Affero General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| Project Meteor Server is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU Affero General Public License for more details.
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| 
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| You should have received a copy of the GNU Affero General Public License
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| along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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| ===========================================================================
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| */
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| 
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| using Meteor.Common;
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| using Meteor.Map.lua;
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| using Meteor.Map.packets.send.actor;
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| using System.Collections.Generic;
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| 
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| namespace Meteor.Map.Actors
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| {
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|     class DebugProg : Actor
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|     {
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| 
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|         public DebugProg()
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|             : base(0x5FF80002)
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|         {
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|             this.LocalizedDisplayName = 0;
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|             this.DisplayName = "debug";
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| 
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|             this.Name = "debug";
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|             this.className = "Debug";
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|         }
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| 
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|         public override SubPacket CreateScriptBindPacket()
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|         {
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|             List<LuaParam> lParams;
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|             lParams = LuaUtils.CreateLuaParamList("/System/Debug.prog", false, false, false, false, true, 0xC51F, true, true);
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|             return ActorInstantiatePacket.BuildPacket(Id, Name, className, lParams);
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|         }
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| 
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|         public override List<SubPacket> GetSpawnPackets()
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|         {
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|             List<SubPacket> subpackets = new List<SubPacket>();
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|             subpackets.Add(CreateAddActorPacket(0));            
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|             subpackets.Add(CreateSpeedPacket());
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|             subpackets.Add(CreateSpawnPositonPacket(0x1));
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|             subpackets.Add(CreateNamePacket());
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|             subpackets.Add(CreateStatePacket());
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|             subpackets.Add(CreateIsZoneingPacket());
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|             subpackets.Add(CreateScriptBindPacket());
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|             return subpackets;
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|         }
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| 
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|     }
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| }
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