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actors
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Added Parley code to experiment with.
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2017-08-26 16:59:15 -04:00 |
dataobjects
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Added sellprice assignment to ItemData.cs. Forgot it!
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2017-08-26 14:24:39 -04:00 |
lua
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Some fixes and missing scripts.
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2017-08-26 10:23:13 -04:00 |
packets
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Added first set of item search packets.
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2017-09-03 17:02:08 -04:00 |
Properties
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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
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2016-06-14 22:54:02 +01:00 |
utils
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More subpacket cleanup.
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2017-06-27 13:52:47 -04:00 |
App.config
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cleaned up previous commit
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2016-06-21 21:47:07 +01:00 |
CommandProcessor.cs
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Finished refactoring Map Server. Clear of syntax errors.
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2017-06-27 16:55:14 -04:00 |
ConfigConstants.cs
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added db launch args and improved import time on gamedata_actor_class.sql
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2017-03-25 04:36:19 +00:00 |
Database.cs
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Merge branch 'master' into develop
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2017-08-26 13:53:23 -04:00 |
FFXIVClassic Map Server.csproj
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Merge branch 'master' into develop
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2017-08-26 13:53:23 -04:00 |
inventorys_packets.txt
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New debug packets.
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2015-10-04 22:42:20 -04:00 |
NLog.config
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Fixed NLog config for map server. Added some debug printouts while testing.
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2016-08-29 09:03:48 -04:00 |
NLog.xsd
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accidentally mass replaced "target", fixed now
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2016-06-15 04:27:25 +01:00 |
packages.config
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Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
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2016-08-14 09:45:06 -04:00 |
PacketProcessor.cs
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Merge branch 'master' into develop
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2017-08-26 13:53:23 -04:00 |
Program.cs
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Set version number to v0.1.
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2017-08-26 14:00:40 -04:00 |
Server.cs
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Renamed Item dataobject to ItemData. Added guildleve data.
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2017-06-24 14:12:52 -04:00 |
WorldManager.cs
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Merge branch 'master' into develop
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2017-08-26 13:53:23 -04:00 |