project-meteor-server/FFXIVClassic_Lobby_Server/packets
2015-09-13 11:30:33 -04:00
..
BasePacket.cs World list packet fixes, and worked on reserve packet. 2015-09-03 23:07:56 -04:00
CharaCreatorPacket.cs Finished character creator DB calls, moved DB stuff to Dapper, started work on get characters. 2015-09-09 00:08:46 -04:00
CharacterListPacket.cs Character deletes now delete the character from the DB instead of just changing the state. DB can now get single character. Character list is sent properly as per how 1.0 did it (only 1 'NEW' entry if available). Character info is now loaded from the new character packet and stored. It is also loaded for each character, encoded, and displayed (still testing). 2015-09-13 11:30:33 -04:00
ErrorPacket.cs Fixed "getServer" bug in DB class. Cleaned up chara creator function. Fixed bug in error packet. 2015-09-08 00:42:02 -04:00
HardCoded_Packets.cs Error and server list packets added. Reserve will send error to client if a character name is take for a server. Code to send out server list on GetCharacters added. 2015-09-02 14:07:45 -04:00
ImportListPacket.cs Fixed the "end of list" byte. Think character lists should work. 2015-09-11 18:53:32 -04:00
PacketStructs.cs Reimplemented server list using BInaryWriter. 2015-09-03 22:20:53 -04:00
RetainerListPacket.cs Fixed the "end of list" byte. Think character lists should work. 2015-09-11 18:53:32 -04:00
SubPacket.cs Error and server list packets added. Reserve will send error to client if a character name is take for a server. Code to send out server list on GetCharacters added. 2015-09-02 14:07:45 -04:00
WorldListPacket.cs Fixed the "end of list" byte. Think character lists should work. 2015-09-11 18:53:32 -04:00