project-meteor-server/data/scripts/base/chara/npc/populace/PopulaceGuildlevePublisher.lua

95 lines
2.8 KiB
Lua

--[[
PopulaceGuildlevePublisher Script
Functions:
eventTalkType(level (changes factionLeves), sayIntro, brokenBladePoints, shieldsPoints, hornhandPoints, showTutorialLeves, doOmen (!=0), menuId (to Jump), leveAllowances, ?, ?, ?)
eventTalkPack(startGuildlevePack, endGuildlevePack)
eventTalkCard(card1,card2,card3,card4,card5,card6,card7,card8)
eventTalkDetail(guildLeveId, factionEvaluating, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, boostPoint, previouslyCompleted, completionBonus)
eventTalkAfterOffer()
eventHistoryleveExist(guildLeveId)
eventHistoryleveCannot()
eventGLChangeDetail(?, guildLeveId, boostPoint, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, factionEvaluating, previouslyCompleted)
eventTalkChangeOne(skipQuestion)
talkOfferMaxOver()
askRetryRegionalleve(guildLeveId, leveAllowances);
--]]
require ("global")
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc)
::MENU_LOOP::
menuChoice = callClientFunction(player, "eventTalkType", 0x30, true, 0x02CE, 0x356, 0x367, true, 0, nil, 0x29, 0,0,0);
--Battlecraft
if (menuChoice == 1) then
resultGLPack = callClientFunction(player, "eventTalkPack", 201, 207);
if (resultGLPack == nil) then
goto MENU_LOOP;
else
::CARDS_LOOP::
cards = {0x30C3, 0x30C4, 0x30C1, 0x30C5, 0x30C6, 0x30C7, 0x30C8, 0x30C9};
chosenGLCard = callClientFunction(player, "eventTalkCard", cards[1], cards[2], cards[3], cards[4], cards[5], cards[6], cards[7], cards[8]);
if (chosenGLCard == -1) then
goto MENU_LOOP;
else
wasAccepted = callClientFunction(player, "eventTalkDetail", cards[chosenGLCard], 0, 0xF4242, 0xD, 0xF4242, 0, 0, true, 0);
if (wasAccepted == true) then
end
goto CARDS_LOOP;
end
end
--FieldCraft Miner
elseif (menuChoice == 0x15) then
--FieldCraft Botanist
elseif (menuChoice == 0x16) then
--FieldCraft Fisher
elseif (menuChoice == 0x17) then
--FieldCraft Quit
elseif (menuChoice == 0x18) then
--Faction Broken Blade
elseif (menuChoice == 0x29) then
--Faction Shields
elseif (menuChoice == 0x2A) then
--Faction Horn and Hand
elseif (menuChoice == 0x2B) then
--Leve Evaluation
elseif (menuChoice == 5) then
--Tutorial
elseif (menuChoice == 6) then
--End of Info
elseif (menuChoice == 7) then
--Quit
elseif (menuChoice == 8) then
end
--
--
--
player:EndEvent();
end
function onEventUpdate(player, npc, step, menuOptionSelected)
--player:RunEventFunction("eventTalkType", 0x32, true, 0x02CE, 0x356, 0x367, false, 2, nil, 0x29, 0,0,0);
player:RunEventFunction("eventTalkPack", 201, 207);
--player:RunEventFunction("eventTalkCard", 0x30C3, 0x30C4, 0x30C1, 0x30C5, 0x30C6, 0x30C7, 0x30C8, 0x30C9);
--
--player:RunEventFunction("eventGLChangeDetail", 0xDEAD, 0x30C4, 0xFF, 0xF4242, 0xD, 0xF4242, 0, 2, true);
end