mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
# Conflicts: # data/scripts/base/chara/npc/object/TaskBoard.lua # data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua # data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua # data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua # data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua # data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua # data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua # data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua # data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua # data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua # data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua # data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua # data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua # data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua # data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua # data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
55 lines
1.6 KiB
Lua
55 lines
1.6 KiB
Lua
require("/quests/man/man0l0")
|
|
|
|
function init(npc)
|
|
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
|
end
|
|
|
|
function onSpawn(player, npc)
|
|
|
|
man0l0Quest = player:GetQuest("Man0l0");
|
|
|
|
if (man0l0Quest ~= nil) then
|
|
if (man0l0Quest ~= nil and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == true) then
|
|
player:SetEventStatus(npc, "pushDefault", true, 0x2);
|
|
npc:SetQuestGraphic(player, 0x3);
|
|
else
|
|
player:SetEventStatus(npc, "pushDefault", true, 0x2);
|
|
npc:SetQuestGraphic(player, 0x3);
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
function onEventStarted(player, npc, triggerName)
|
|
|
|
if (triggerName == "pushDefault") then
|
|
man0l0Quest = GetStaticActor("Man0l0");
|
|
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil);
|
|
else
|
|
player:EndEvent();
|
|
end
|
|
|
|
end
|
|
|
|
function onEventUpdate(player, npc, resultId, choice)
|
|
|
|
if (resultId == 0x2B9EBC42) then
|
|
player:EndEvent();
|
|
player:SetDirector("QuestDirectorMan0l001", true);
|
|
|
|
worldMaster = GetWorldMaster();
|
|
player:SendGameMessage(player, worldMaster, 34108, 0x20);
|
|
player:SendGameMessage(player, worldMaster, 50011, 0x20);
|
|
|
|
GetWorldManager():DoPlayerMoveInZone(player, 9);
|
|
player:KickEvent(player:GetDirector(), "noticeEvent", true);
|
|
else
|
|
if (choice == 1) then
|
|
man0l0Quest = player:GetQuest("Man0l0");
|
|
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil);
|
|
else
|
|
player:EndEvent();
|
|
end
|
|
end
|
|
|
|
end |