project-meteor-server/Map Server
CuriousJorge 48d996bd4f SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city
MarketEntrance.lua       - Script mostly laid out and documented.  Some debugging info left in while various warp locations and PrivateAreas still need finishing up.

CraftCommand.lua  - WIP on crafting menu + minigame.  Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently.
DummyCommand.lua - WIP on Mining minigame.  Still lots missing but it's a start.  Cannot use mining nodes ingame currently without modifying KickEventPacket.cs

Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back.
2020-09-25 18:15:54 -04:00
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Actors SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city 2020-09-25 18:15:54 -04:00
DataObjects Reimplemented dream packets. Fixed instance update bug that was locking up client when waking up. When going to sleep the proper position is saved. Still need to handle if the player logs out in the inn vs sleeping. 2019-07-27 21:55:07 -04:00
Lua Fixed appearance bugs. Fixed a lua arg bug. 2020-03-13 23:17:12 -04:00
navmesh Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
Packets SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city 2020-09-25 18:15:54 -04:00
Properties Renamed assemblies. 2019-06-19 00:17:39 -04:00
Utils Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
App.config Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
CommandProcessor.cs Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
ConfigConstants.cs Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
Database.cs Fixed appearance bugs. Fixed a lua arg bug. 2020-03-13 23:17:12 -04:00
inventorys_packets.txt Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
Map Server.csproj Fixed appearance bugs. Fixed a lua arg bug. 2020-03-13 23:17:12 -04:00
NLog.config Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
packages.config Updated NLog to fix mono console output under Linux and removed NLog.config/schema 2019-06-21 02:48:28 +02:00
PacketProcessor.cs Packet refactoring. 2019-07-26 23:24:06 -04:00
Program.cs Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00
Server.cs Fixed actors not being resent on login into already available session due to those actors being in the instance list but not the client. Added chocobo rental code. 2019-07-11 12:13:23 -04:00
SharpNav.dll Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
WorldManager.cs Reimplemented dream packets. Fixed instance update bug that was locking up client when waking up. When going to sleep the proper position is saved. Still need to handle if the player logs out in the inn vs sleeping. 2019-07-27 21:55:07 -04:00