project-meteor-server/FFXIVClassic Map Server/packets/send/Actor/events/SetPushEventConditionWithTriggerBox.cs
Filip Maj 3864bf6d85 Merge branch 'proxy_server' into develop
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00

38 lines
1.5 KiB
C#

using FFXIVClassic_Map_Server.actors;
using System;
using System.IO;
using System.Text;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{
class SetPushEventConditionWithTriggerBox
{
public const ushort OPCODE = 0x0175;
public const uint PACKET_SIZE = 0x60;
public static SubPacket BuildPacket(uint playerActorID, uint sourceActorID, EventList.PushBoxEventCondition condition)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)condition.size);
binWriter.Write((UInt32)0x1A5);
binWriter.Write((UInt32)4);
binWriter.Seek(8, SeekOrigin.Current);
binWriter.Write((Byte)(condition.outwards ? 0x11 : 0x0)); //If == 0x10, Inverted Bounding Box
binWriter.Write((Byte)3);
binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger;
binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
}
}
return new SubPacket(OPCODE, sourceActorID, playerActorID, data);
}
}
}