project-meteor-server/FFXIVClassic Map Server/packets/send/player/SetPlayerDreamPacket.cs
2016-08-22 10:43:04 -04:00

20 lines
504 B
C#

using FFXIVClassic.Common;
using System;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetPlayerDreamPacket
{
public const ushort OPCODE = 0x01A7;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint dreamID)
{
dreamID += 0x20E;
return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((uint)dreamID));
}
}
}