project-meteor-server/FFXIVClassic Lobby Server/Program.cs
Tahir Akhlaq c23f9c7ca9 PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00

85 lines
2.6 KiB
C#

using System;
using System.Diagnostics;
using System.Threading;
using MySql.Data.MySqlClient;
using System.Reflection;
using FFXIVClassic.Common;
namespace FFXIVClassic_Lobby_Server
{
class Program
{
public static Log Log;
static void Main(string[] args)
{
#if DEBUG
TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out);
Debug.Listeners.Add(myWriter);
#endif
bool startServer = true;
//Load Config
if (!ConfigConstants.load())
startServer = false;
Log = new Log(ConfigConstants.OPTIONS_LOGPATH, ConfigConstants.OPTIONS_LOGFILE, Int32.Parse(ConfigConstants.OPTIONS_LOGLEVEL));
Thread thread = new Thread(() =>
{
while (true)
{
if (Log.LogQueue.Count > 0)
{
var message = Program.Log.LogQueue.Dequeue();
Program.Log.WriteMessage(message.Item1, message.Item2);
}
}
});
thread.Start();
Program.Log.Info("--------FFXIV 1.0 Lobby Server--------");
Assembly assem = Assembly.GetExecutingAssembly();
Version vers = assem.GetName().Version;
Program.Log.Info("Version: " + vers.ToString());
//Test DB Connection
Program.Log.Info(String.Format("Testing DB connection to \"{0}\"... ", ConfigConstants.DATABASE_HOST));
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
conn.Close();
Program.Log.Status("[OK]");
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
Program.Log.Error("[FAILED]");
startServer = false;
}
}
//Start Server if A-OK
if (startServer)
{
Server server = new Server();
server.startServer();
while (true) Thread.Sleep(10000);
}
Program.Log.Info("Press any key to continue...");
Console.ReadKey();
}
}
}