mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
using FFXIVClassic_Map_Server.lua;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.receive.events
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{
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class EventUpdatePacket
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{
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public const ushort OPCODE = 0x012E;
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public const uint PACKET_SIZE = 0x78;
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public bool invalidPacket = false;
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public uint actorID;
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public uint scriptOwnerActorID;
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public uint val1;
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public uint val2;
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public byte step;
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public List<LuaParam> luaParams;
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public EventUpdatePacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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actorID = binReader.ReadUInt32();
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scriptOwnerActorID = binReader.ReadUInt32();
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val1 = binReader.ReadUInt32();
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val2 = binReader.ReadUInt32();
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step = binReader.ReadByte();
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luaParams = LuaUtils.readLuaParams(binReader);
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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