project-meteor-server/data/scripts/commands/magic/aerora.lua
yogurt c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00

33 lines
913 B
Lua

require("global");
require("magic");
function onMagicPrepare(caster, target, spell)
return 0;
end;
function onMagicStart(caster, target, spell)
return 0;
end;
--Increased damage and conversion to single target
function onCombo(caster, target, spell)
spell.aoeType = 0;
spell.potency = spell.potency * 1.5;
end;
function onSkillFinish(caster, target, skill, action, actionContainer)
--Dispels an effect on each target.
local effects = target.statusEffects.GetStatusEffectsByFlag2(16); --lose on dispel
if effects != nil then
target.statusEffects.RemoveStatusEffect(effects[0]);
end;
--calculate damage
action.amount = skill.basePotency;
--DoAction handles rates, buffs, dealing damage
action.DoAction(caster, target, skill, actionContainer);
--Try to apply status effect
action.TryStatus(caster, target, skill, actionContainer, true);
end;