project-meteor-server/data/scripts/unique/fst0Battle03/pplStd_fst0Btl03_01@0A600.lua
Tahir Akhlaq c413006a91 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into logging_and_casing
# Conflicts:
#	data/scripts/base/chara/npc/object/TaskBoard.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/baterich.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/claroise.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/flame_lieutenant_somber_meadow.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/gunnulf.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/heibert.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/ipaghlo.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/kokobi.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/mammet.lua
#	data/scripts/unique/wil0Town01/PopulaceStandard/roarich.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/dariustel.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/fruhybolg.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/guencen.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/hcidjaa.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/uwilsyng.lua
#	data/scripts/unique/wil0Town01a/PopulaceStandard/vavaki.lua
2016-06-15 04:41:15 +01:00

61 lines
1.9 KiB
Lua

require("/quests/man/man0g0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
function onEventStarted(player, npc, triggerName)
man0g0Quest = player:GetQuest("Man0g0");
if (man0g0Quest ~= nil) then
if (triggerName == "pushDefault") then
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
player:SetEventStatus(npc, "pushDefault", false, 0x2);
player:GetDirector():OnTalked(npc);
man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);
man0g0Quest:SaveData();
else
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true);
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);
else
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
end
end
else
player:EndEvent();
end
else
player:EndEvent(); --Should not be here w.o this quest
end
end
function onEventUpdate(player, npc)
man0g0Quest = player:GetQuest("Man0g0");
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE) == true) then
player:EndEvent();
player:SetDirector("QuestDirectorMan0g001", true);
worldMaster = GetWorldMaster();
player:SendGameMessage(player, worldMaster, 34108, 0x20);
player:SendGameMessage(player, worldMaster, 50011, 0x20);
GetWorldManager():DoPlayerMoveInZone(player, 10);
player:KickEvent(player:GetDirector(), "noticeEvent", true);
else
player:EndEvent();
end
end