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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Added formulas for base EXP gain and chain experience Added basic scripts for most player abilities and effects Added stat gains for some abilities Changed status flags Fixed bug with player death Fixed bug where auto attacks didnt work when not locked on Added traits
17 lines
451 B
Lua
17 lines
451 B
Lua
--Consistent 85HP/tick normal; 113HP/tick with AF pants
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function onGain(owner, effect)
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local magnitude = 85
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--Need a better way to set magnitude when adding effects
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if effect.GetTier() == 2 then
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magnitude = 113;
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end
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effect.SetMagnitude(magnitude);
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owner.AddMod(modifiersGlobal.Regen, effect.GetMagnitude());
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end
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function onLose(owner, effect)
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owner.SubtractMod(modifiersGlobal.Regen, effect.GetMagnitude());
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end
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