project-meteor-server/FFXIVClassic Map Server/packets/WorldPackets/Send/Group/PartyLeavePacket.cs
2016-12-22 14:47:24 -05:00

31 lines
892 B
C#

using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
{
class PartyLeavePacket
{
public const ushort OPCODE = 0x1021;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(Session session, bool isDisband)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt16)(isDisband ? 1 : 0));
}
}
return new SubPacket(true, OPCODE, session.id, session.id, data);
}
}
}