project-meteor-server/FFXIVClassic Map Server
2017-08-22 14:50:53 -05:00
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actors Split update hotbar function into seperate command and recast functions, fixed recast packet spam, recast timers now reset when commands are added to the hotbar and when changing classes, and are now saved in the databse correctly and sent on login. Merged demo's changes. 2017-08-22 14:50:53 -05:00
dataobjects (badly) ported dsp's pathfind code 2017-08-16 17:25:32 +01:00
lua stubbed some more states 2017-08-02 23:09:04 +01:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets (badly) ported dsp's pathfind code 2017-08-16 17:25:32 +01:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils (badly) ported dsp's pathfind code 2017-08-16 17:25:32 +01:00
App.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
CommandProcessor.cs fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Split update hotbar function into seperate command and recast functions, fixed recast packet spam, recast timers now reset when commands are added to the hotbar and when changing classes, and are now saved in the databse correctly and sent on login. Merged demo's changes. 2017-08-22 14:50:53 -05:00
FFXIVClassic Map Server.csproj stubbed some more states 2017-08-02 23:09:04 +01:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
PacketProcessor.cs Add equip ability functions 2017-07-11 09:08:50 -05:00
Program.cs fixed high cpu usage caused by spawning stupid amounts of script objects each tick 2017-07-18 04:54:05 +01:00
Server.cs stubbed some more states 2017-08-02 23:09:04 +01:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs stubbed some more states 2017-08-02 23:09:04 +01:00